L.I.E. FACE BRUISES not visible on render

Hi

 

I have L.I.E. FACE BRUISES https://www.daz3d.com/lie-face-bruises-for-genesis-3-and-8 and before render in viewport is fine but after render bruises are almost not visible. What could be wrong? Model is Victoria 8 but this is with any character right now. I checked layer image editor and opacity is on 100%. I tried with normal bruises and bruises for dark skin and blended. It's all the same :(

bruises_before.jpg
1517 x 1478 - 88K
bruises_rend1.png
1381 x 1218 - 2M
bruises_rend2.png
1381 x 1218 - 2M
LIE.jpg
1202 x 1023 - 52K

Comments

  • LinwellyLinwelly Posts: 6,054

    I don't have that product so this is a bit into the blue.

    how high is the translucency setting for the character and does the LIE get applied as well in the translucency map?

    is there probably a top coat layer used with the character which obscured the bruise?

  • martin36martin36 Posts: 181
    Linwelly said:

    I don't have that product so this is a bit into the blue.

    how high is the translucency setting for the character and does the LIE get applied as well in the translucency map?

    is there probably a top coat layer used with the character which obscured the bruise?

    You are right. it was the issue. I am not great with these setting so I missed it. It was set to 1, lowered fixed the issue. What is the right one level of translucency?

  • martin36 said:
    Linwelly said:

    I don't have that product so this is a bit into the blue.

    how high is the translucency setting for the character and does the LIE get applied as well in the translucency map?

    is there probably a top coat layer used with the character which obscured the bruise?

    You are right. it was the issue. I am not great with these setting so I missed it. It was set to 1, lowered fixed the issue. What is the right one level of translucency?

    Glad you got it working. Translucency should be around 40-60 to work best with this product. Any higher will make the bruise fade away. Characters are usually set up with a 60% Translucency as default.
  • martin36martin36 Posts: 181
    martin36 said:
    Linwelly said:

    I don't have that product so this is a bit into the blue.

    how high is the translucency setting for the character and does the LIE get applied as well in the translucency map?

    is there probably a top coat layer used with the character which obscured the bruise?

    You are right. it was the issue. I am not great with these setting so I missed it. It was set to 1, lowered fixed the issue. What is the right one level of translucency?

     

    Glad you got it working. Translucency should be around 40-60 to work best with this product. Any higher will make the bruise fade away. Characters are usually set up with a 60% Translucency as default.

    Thank you for your help

  • martin36 said:
    martin36 said:
    Linwelly said:

    I don't have that product so this is a bit into the blue.

    how high is the translucency setting for the character and does the LIE get applied as well in the translucency map?

    is there probably a top coat layer used with the character which obscured the bruise?

    You are right. it was the issue. I am not great with these setting so I missed it. It was set to 1, lowered fixed the issue. What is the right one level of translucency?

     

    Glad you got it working. Translucency should be around 40-60 to work best with this product. Any higher will make the bruise fade away. Characters are usually set up with a 60% Translucency as default.

    Thank you for your help

    You're welcome. Thank you for your purchase :)
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