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Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

Morphs From 4.14 to Cinema 4D Workaround for Genesis 8 to Maya Users

will2powerwill2power Posts: 270
November 2020 in Cinema 4D Discussion

I found a workaround to getting your morphs into Cinema 4D for people who have the Genesis 8 to Maya Plugin. I've been using this workflow for other reasons but I've tested it and it works in 4.14. Instead of using the Bridge, I use the Genesis 8 to Maya plugin and export the FBX to C:\TEMP3D as the DAZtoC4D.FBX. In Cinema 4D, you use the plugin and usual and it will import the FBX .with the associated morphs.

https://www.youtube.com/watch?v=cTLQuq5kZHY&ab_channel=WillW.

 

I made a short video demonstrating what I did. It should work for the time being until the plugin can be fixed. 

Comments

  • bernard.branchardbernard.branchard Posts: 0
    January 2021

    Not working for me

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