Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2026 Daz Productions Inc. All Rights Reserved.
Comments
Endomorphs and ectomorphs are built differently, do they need separate figures? A lot of males are built more like females than like other males, and vice versa. The reason I switched from V4/M4 to Genesis 1 was that it gave me a more realistic shape for a 250-lb muscular women with just a handful of free morphs than I had achieved in months of effort with V4 and pretty much every morph set that existed for her.
that's a weak argument. all the differences can be achived by morphs.
Right? Genesis 1 could easily do non-binary figures. But this is about making those $$$. Practicality can go suck it.
Now that I think of it, I think at least one PA said that the sharp reduction in revealing (skimpwear) clothing is not necessarily due to Daz's standards, but PayPal. PayPal is extraordinarily tetchy about anything that could be construed as NSFW, especially these days. If you're gonna blame someone, blame PayPal I suppose.
I've never met an endo or ectomorph, so I'll take your word for it.
It's not just shapes. Male and female pelvises are built differently, and that calls for different rigging to create a realistic gait. It's why Vyusur rigged Janna from scratch.
but morphs also effects the rigging, right? so we should be able in theory good results just by morphs?
Here in Germany the sugar in Coca Cola comes frome sugar beets... like about all the white sugar one can buy here or which is used in all the different sweets and industrial produced foodstuff.
So I don't recall such an uproar in the '80s... although people did notice a change in tast, but it wasn't that much of a thing here it seems...
I can get that stuff easily on the Rendo store, also paying with PayPal. It's all down to the naming of the stuff... PayPal is not really checking the content, but if it is named in a "suspicious" way, the artificial "intelligence" kicks in...
But you are correct, some companies overdo it. Things that would be considered highly offensive in e.g. the US would not be considerd as such in the majority of European countries. E.g. in Germany, a shower gel ad showing explicit female nudity was common in the 2000s, and shown during prime time, when also minors were watching. Given that, the majority of humans on the planet knows exactly, how the other gender looks like with all clothing removed
Physical anthropologist here. Male and female bodies are tremendously different in how they are formed, how they look, and how they move. Both have a huge range of possibilities and some of those more extreme male and female possibilities overlap one another. But a male skeleton is a male skeleton, and a female skeleton is a female skeleton. Fat and muscle distribution dress the skeleton, and have a great impact on appearance and function.
Intersex people and people taking hormones create even greater variation, putting them in that overlapping area that the break-the-binary bundle is addressing. I think it's great to have the options.
Could morphs be applied to a base figure to adjust for all these variations? Sure. But that would mean more effort put into those products and a resultant higher price. As things stand, we instead pay for morphs and variations instead of having those things intrinsically built in. I prefer that, myself. I can pay for the things I will use and ignore the things I won't.
Artists have to make a living. I think paying piecemeal in this regard ** is a benefit to the end user (me), rather than a lack of foresight.
**Addendum--this sensibility does not extend to the situation where one must buy add-on upon add-on upon add-on to get a version that's up to date with modern capabilities. Those piecemeal products like Cookie, Star, various unicorn figures, and environments with a dizzying abyss of upgrading add-ons need a bundling overhaul within the store.
With all that said, today's bundles are very expensive. There are five products among them that interest me, but the price tags on the bundles are far too dear. Into the wishlist those five items go, for a "there's always another sale" day.
I'd like the bundle, but it's way out of my price range at the moment - when my city is in almost total lockdown and almost nobody is working. I have to stock up on 3 months worth of paper towels and Ensure and pasta, and canned goods.
This thread has has some kind of nonbinary subject-fluid state existing as a conversation about a DAZ product and a Coke product at the same time.
Since it's included in the bundle, I'll drop this question here. Does anyone know the necklace used in the Everyday Makeup promos? I swear I've seen it before, but can't quite place my finger on it.
It's the one from Charming Rogue for G8M.
That's a valid point.
If Antfarm can do something like this with just a morph, then pretty much anything is possible!
Thank you for taking the time!
They're descriptive terms for different body compositions, which encompass everything from fat distribution to how easily you gain muscle mass. Daz characters at the extreme ends of those realistic body shapes require rigging adjustments and different corrective morphs. Leland is an endomorph, Dale is an ectomorph.
A 3D model's "pelvis" is just rigging and adjustable morphs, so if anyone wants to make a tool that easily transfers donor rigs over* I'll happily give all my trans male characters a G8F rig for accuracy. :V Alternatively, if anyone wants to develop a real life tool to swap rigs I'm sure us trans folks could organize a skeleton exchange.
In all seriousness though, way more restrictions on what we can do with models have been lifted in the past year through tool development than I could have possibly predicted. I remember when G3 to G8 transfers were considered unlikely, but even if Daz doesn't do it themselves people are always coming up with solutions. A few PAs have discussed the possibility of M <-> F transfer modules, which I'm all about.
*I'm still a novice, please don't bite me if this is wildly impossible.
While I think most people agreed with that, I actually remember liking it. Though I was like 5 at the time.
I often make D&D characters using Daz and there have been a lot of nice armors and clothing for G8M that I would have liked on a female character.
The technology has come a long way since G1. As gerster noted, with the tech we have now, like dForce, it should be easier.
and the HDmorph technology
DAZ do like to lock stuff to inhouse PA access only and this would present another commercial opportunity to do so
Yeah, Genesis 1 is my first choice. But I do have G2M, G3M, and G8M and even M4 & F4 for specific features and clothes. Although I have pretty much abandoned M3 & F3 except to revive some old old scenes, and don't even have M2 or M1 installed anymore.
If it's just clothing you are looking at then you can still try autofit from G8M -> G8F.
I know it's not perfect but sometimes the results are okay. (There is also a product that's supposed to improve the conversion.)
Keep in mind that a unified model would not solve all clothing issues. Certain morphs can make clothes look akward even within the same model.
A very recent example is Freja's muscular shape which can cause a wavy look on tops that were actually designed specifically for G8F.
(I can understand when PAs found Genesis 1 difficult to deal with in regard to creating clothes.)
I had originally commented on $$$ but thought it might be controversial to say so.
I got some interesting results with Genesis 1, and still have a couple of characters I drag out to play with from time to time. Heck, my forum avie is a Genesis 1.
For me, the big pain point was always the chest area. I know the unisex morph was a marvel of engineering, but it seemed to stump the modelers to come up with a mesh that could be realistically morphed both into breasts and developed pectorals.
No matter what I tried, the G1 male chests always just looked a little weird to me.
- 3W
Not interested in this bundle at all but I am intrigued by this character's sinewy shape. The legs are fantastic
here a quick G8M with the new DD Blake Texture and a "few" other Morphs.
Its been said before that the unified model was a BAD IDEA.
Reading this got me to thinking about the possibility of having 3 bases for the next generation, male, female, unisex.
Nice idea in theory.
However people would want that unisex figure to work with morphs from both the male and female figures, not to have a 3rd set of morphs for that figure (clothes could probably be handled with autofit). And that would definitely not be an easy thing to do, especially since the base meshes are different for male and female figures.