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Daz 3D Forums > 3rd Party Software > Cinema 4D Discussion

After update - Plugin doesn't import morphs

jessestormer_d481df5ca2jessestormer_d481df5ca2 Posts: 3
November 2020 in Cinema 4D Discussion

I was really amazed how the plugin would pushed over and linked morphs across different meshes when I initially tested the plugin earlier in the week

very unfortunately for me... the timing of this update seems to have kind of boned me

I'm able to export morphs via fbx from DAZ and get them into C4D

But when using the Bridge plugin.... it's not importing any morphs. (So, no way to get the nice quick/fast/easy linking between meshes. 

Thanks for any help anyone can provide... I could really use that morph linking

Comments

  • jessestormer_d481df5ca2jessestormer_d481df5ca2 Posts: 3
    November 2020

    So yes -- LUCKILY -- I was able to pin this down to the new update not workng + found installers for 4.12 DAZ and plugins

    4.12 exports everything flawlessly. 

  • blackcandycaneattachedtogodblackcandycaneattachedtogod Posts: 0
    November 2020

    I'm having this issue as well. Where can one track down 4.12?

  • totem3dtotem3d Posts: 4
    November 2020

    I'm having exaclty the same issue; I had to re-export/import a character and now found the morphs are completely missing, it was working absolutely perfect before the latest update. How can we isntall a previous version?

    Right in the middle of a production work...

  • chris_landychris_landy Posts: 6
    January 2021

    Any solves on this? I'm having the same issues.

  • RezcaRezca Posts: 3,393
    February 2021

    chris_landy said:

    Any solves on this? I'm having the same issues.

     Other than doing it all by hand,  exporting out as static meshes then making the morphs yourself?  Doesn't seem like it.  I just updated myself after renewing my Cinema sub and thought I was doing something wrong - didn't know that the update borked things :(
     

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