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Daz 3D Forums > 3rd Party Software > Unity Discussion

Real-time Augmented Reality Mocap with a Daz built figure

THEJABTHEJAB Posts: 11
October 2020 edited October 2020 in Unity Discussion

Finally managed to build a face in Daz, import the needed 52 bendshapes (had to make them too) and get it all working in realtime on an iphone in AR (had to program that).
Exporting with the Unity bridge saved a load of time too.

 

Could eventually be a game changer. The head reacts fully to the real world environmental light and the glasses even reflect.

Hope you like it. 

Can't seem to attach video so here is a link to youtube... https://www.youtube.com/watch?v=T5UEUNKf18M

Jab

 

 

Screenshot 2020-10-17 at 18.52.55.jpg
1578 x 2872 - 452K
Post edited by THEJAB on October 2020

Comments

  • TriCounterTriCounter Posts: 585
    October 2020

    Really great work :)

     

     

  • THEJABTHEJAB Posts: 11
    October 2020

    It's my own app. I built it using Unity as I wanted it real time in my hands without having to go through the computer. How are you finding Face Mojo?

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,056
    January 2021

    wasn't sure where to share this but interesting news

    I don't use Unity but for the people here it could provide a framework to create stuff in VR for DAZ like clothes, scenery etc

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