Daz to Max
Hi Folks
The bridge script seems to work fine...well almost:
I cannot display or render materials, except for the face of a Genesis 8 female.
Seems that something is messed up upon import to 3dsmax (2019) - no matter what I do, I cannot render the multisub material textures - doesn't matter whether its Vray or not.
Material (face) -ID's seem to match up ok...(face-ID's vs. multisub material ID numbers)
Do I really have to build the shaders from scratch?
Thanks, kind regards
Mike
