Collision and hooking on issues with clothing... the fix?

MKeyesMKeyes Posts: 474
edited December 1969 in Daz Studio Discussion

How do I correct it so that her fingers aren't cutting in under the sweater? I can't move them away anymore then it will look like her hand or fingers are floating in the air once I add lighting and shadow.

FingerscuttingIn.jpg
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Comments

  • fixmypcmikefixmypcmike Posts: 19,687
    edited December 1969

    Are you getting this with a smoothing modifier on, or without?

  • MKeyesMKeyes Posts: 474
    edited December 1969

    Are you getting this with a smoothing modifier on, or without?

    Uuuuuuhhhhh - dunno? *shrug* Heehee, and where can I find that to check it?

  • MKeyesMKeyes Posts: 474
    edited December 1969

    OKay, I selected the vest - then went up top to the small menu lines, opened it and found edit and then in Geometry I found apply smoothing modifier and it said that the vest could not be smoothed, or modified or whatever.

  • Herald of FireHerald of Fire Posts: 3,504
    edited December 1969

    Mercedesk said:
    OKay, I selected the vest - then went up top to the small menu lines, opened it and found edit and then in Geometry I found apply smoothing modifier and it said that the vest could not be smoothed, or modified or whatever.
    That's because it's already active. If you look again at the image, what's happening is that the outfit is trying to smooth itself over the finger because there is a collision.

    The idea of smoothing is so that any small poke-through issues can be fixed. It pushes the mesh forwards (or backwards, in some cases) when it intersects the collision object, in this case the figure.

    The only way to fix it really is to either disable it for this particular pose or move the finger slightly so that it no longer collides with the outfit quite so much. DFormers can also work wonders to fix little issues like this as well, but be careful not to make too extreme a change, as it might intersect her wrist instead!

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Another option is to use a bodysuit that has no gloves. Fit and smooth the bodysuit to the figure then make the bodysuit invisible. Fit the sweater to the figure but have it smooth to the bodysuit.

  • Aave NainenAave Nainen Posts: 1,108
    edited July 2014

    Try changing collision smoothing interval to 2 and collision iterations to 0.......tweak both of these plus level of smoothing iterations

    You'll find settings for smoothing etc in the parameters tab.

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    Post edited by Aave Nainen on
  • MithoronMithoron Posts: 47
    edited December 1969

    Most of the time I do what Aave suggested and tweak the Collision and Smoothing settings; however, when everything else fails, you can try selecting that single joint on one finger and raising it slightly so it doesn't collide with the sweater...rinse and repeat! :D

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