tip on how to remove shrink wrap look to clothes!

I was trying to make a body towel not cling to my female character and look natural. I did a bunch of research and even bought fit control (which is good btw but it didnt help with this issue) and after hours of frustration I found out how to make all clothes fit right on a character, especially female. 

-Place the clothes on the character

-select the shrink wrap clothes in the scene window

-select parameters of the clothes

-expand "general" and select "mesh smoothing"

-under "smoothing iterations" click the little gear icon select parameter settings and uncheck "use limits" box

-now go back to smoothing iterations and put smoothing to 300 or whatever looks best

this literally removes all shrink wrap look to clothes! You dont need morphs to make them fit right! You can even play with the parameters of the clothes for each section of the clothes and scale different parts of the clothes if you want to dig deeper. I was so happy to find this to fix the shrink wrap look to clothes that i wanted to share it with other new users :)

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,843
    edited August 2020

    ...or just add a dforce modifier to it and run a simulation

    Post edited by FSMCDesigns on
  • McDughfMcDughf Posts: 0

    Oh wow!  This is exactly what I was looking for!

    it's taken the shrink wrap off and leaves the object looking great!

    I've even bought breast helper for genesis 9 and it didn't help much. 
     

    And as for a Dforce simulation, takes Waaaaaay too long on my old computer - this works a treat and was done in about 5 seconds. 
     

    many thanks Kevin, great tip!

     

    Barney

  • agooroartagooroart Posts: 0

    This is indeed a great tip

  • eroguysenseieroguysensei Posts: 52

    I'm blown away by the results! I've been using this software for years, trying different products to fix the issue of clothing wrapping around the chest on female models—with little to no success. I experimented with low smoothing iteration values, added dForce, and ran simulations, but nothing quite solved it. Turns out, the real fix was simply removing the limits on Smoothing Iterations and cranking it up. For me, 100 worked perfectly. Huge thanks for this!

  • crosswindcrosswind Posts: 9,552

    High value of Smoothing Iterations may bring you slow performance when posing the figure (depending on the garment(s) you use...), so better be:

    1) With figure's initial A-Pose, set a proper higher value in Smoothing Iterations of the garment. Export the garment with its Base Resolution to OBJ file.

    2) Reset garment's Smoothing Iteraionts to default value. Go to menu: Edit > Figure > Geometry > Update Base Geometry, choose Update Vertex Positions (from file)... by using the above exported OBJ file.

    Then you'll get the fixed garmente as well as the good performance.

  • omvendtomvendt Posts: 14

    kevinmflowers said:

    I was trying to make a body towel not cling to my female character and look natural. I did a bunch of research and even bought fit control (which is good btw but it didnt help with this issue) and after hours of frustration I found out how to make all clothes fit right on a character, especially female. 

    -Place the clothes on the character

    -select the shrink wrap clothes in the scene window

    -select parameters of the clothes

    -expand "general" and select "mesh smoothing"

    -under "smoothing iterations" click the little gear icon select parameter settings and uncheck "use limits" box

    -now go back to smoothing iterations and put smoothing to 300 or whatever looks best

    this literally removes all shrink wrap look to clothes! You dont need morphs to make them fit right! You can even play with the parameters of the clothes for each section of the clothes and scale different parts of the clothes if you want to dig deeper. I was so happy to find this to fix the shrink wrap look to clothes that i wanted to share it with other new users :)

    Thanks! That worked!

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