• Shop
    • Technology
    • Galleries
    • Forums
    • Blog
    • Help
    • Download Daz Studio
  • Shop
  • Technology
  • Galleries
  • Forums
  • Blog
  • Help
  • Download Daz Studio
Loading...
    • Categories
    • Recent Discussions
Daz 3D Forums > 3rd Party Software > 3ds Max Discussion

export genesis 8 characters to 3ds max

cedricdeffrasnescedricdeffrasnes Posts: 0
August 2020 in 3ds Max Discussion

Hello,

I have a problem when importing my characters on the 3ds max software. When I export the character, I save it to fbx. I check without animation, because the goal is to then work with the arnold software for the renderings.
When I import it into 3ds max software, I end up with the textured clothes, but the character is just a frame of polygons.
I searched the tutorials but I did not find any information that could allow me to import genesis 8 characters.
Would you have the solution concerning this problem, I am completely lost in front of this.
Thanks in advance anyway.

Comments

  • DVoidDVoid Posts: 34
    January 20

    cedricdeffrasnes said:

    Hello,

    I have a problem when importing my characters on the 3ds max software. When I export the character, I save it to fbx. I check without animation, because the goal is to then work with the arnold software for the renderings.
    When I import it into 3ds max software, I end up with the textured clothes, but the character is just a frame of polygons.
    I searched the tutorials but I did not find any information that could allow me to import genesis 8 characters.
    Would you have the solution concerning this problem, I am completely lost in front of this.
    Thanks in advance anyway.

    I don't know if you've found a solution by now, but I want to ask if you intend on animating the characters inside 3ds Max?
    My workflow is DAZ to 3ds Max and render with Vray. I do all the posing and scene setup in DAZ, then I export as OBJ and set up everything else in 3ds Max.

    FBX is a very shoddy format. If you don't need the bones and movement in 3ds Max, I'd recommend you just export as OBJ. Using OBJ also allows you to use "HD Morphs", but it'll create immensely large amounts of extra geometry and memory usage. Just be aware of that. 

  • Sun ShineSun Shine Posts: 0
    January 26

    Hello Cedric

    I am not expert in animation workflow, but the best way to export from Daz to 3DS is .obj. It does work well.

    JB

Sign In or Register to comment.

    Daz 3D


    Daz Productions, Inc
    224 S 200 W, Salt Lake City, UT 84101

    HELP

    Tutorials

    Help Center

    Press

    Blog

    Contact Us

    Advanced Documentation

    JOIN DAZ

    Sell Your 3D Content

    Affiliate Program

    Licensing Agreement

    Open Source

    Privacy Policy

    Terms of Service

    DAZ STORE

    Platinum Club+

    Daz Shop

    Freebies

    Bridges

    HELP

    Tutorials

    Help Center

    Press

    Blog

    Contact Us

    Advanced Documentation

    JOIN DAZ

    Sell Your 3D Content

    Affiliate Program

    Licensing Agreement

    Open Source

    Privacy Policy

    Terms of Service

    DAZ STORE

    Platinum Club+

    Daz Shop

    Freebies

    Bridges

Daz 3D


Daz Productions, Inc
224 S 200 W, Salt Lake City, UT 84101

© 2021 Daz Productions Inc. All Rights Reserved.