PBR material render
in New Users
Hello, I use rendered sprites in Unity3D and I want to create PBR material for them.
How I can render pbr material information as single image, for example matalic map for my rendered image?
Is there a simple way?
https://docs.unity3d.com/Packages/[email protected]/manual/Mask-Map-and-Detail-Map.html
Thanks a lot
