Does built-in Morph Loader Pro do what GenX2 does?
In my quest to understand, I've learned that GenX2 regrettably isn't being developed further because the PA passed away. And I've gone through tutorials, video and written, for both it, and for the built-in DS Morph Loader Pro, but I simply cannot figure out what one does that the other doesn't (and vice versa). (This is compounded by the fact that at the moment I can't even run DS—too long a story—but that is soon about to change.)
I'm hoping that one of you mavens has experience with both and can tell me what I should use to transfer full characters, starting with V4 and M4, to various Genesis generations.
The main use I envision right now is I have a huge assortment of V4.2-based characters I inherited from my brother that I would love to transfer over to G3 females, through the easiest route possible. Does this require GenX2? Or can I do it with DS built-in functions?

Comments
No, morph loader doesn't do the same as GenX2.
Morph loader is used to create a morph for a figure: you export the base mesh for a figure, move the vertices around in a modelling application, then create a morph from the modified mesh. It can't create morphs from another mesh.
GenX2 converts morphs between figures, for example it takes a morph made for V4 and creates an equivalent morph for G1, G2F or G3F. There are ways to convert morphs manually without GenX2, but GenX2 is definitely easier.
Thanks, Leana. Again. You cut through the noise and bring clarity.
Whilst Lena is absolutely correct in stating that these are two different tools, there are techniques mentioned in a number of threads that use Morph Loader Pro to move morphs from one generation to another. It involves using a clone from one generation inside another to create a shrink wrapped body suit of the newer version onto the older model. When the older model is morphed, the shrink wrapped version of the new model morphs to the same shape, and exporting that, and then re-importing with Morph Loader Pro will allow you to move a morph between generations.
I should add that this method is no where near as user friendily as Gen X, can transfer just one morph at a time, and will not transfer JCM and other bending fixes that are moved by GenX and some other morph movers, eg XTransfer. In addition the quality of the transferred morph is variable, and can often have issues, especially with the eyes.