Latest daz version breaks the skin of some characters?

Here I have Tara 2 and for some reason the face texture looks odd when I use her in 4.12.1.117.

In the beta it works. A similar thing happens with Michelle when I apply makeup https://www.daz3d.com/michelle-hd-for-genesis-8-female

So why is this happening? I thought the no multiple instances are supposed to make run daz better laugh

unknown.png
1050 x 1170 - 2M
Anmerkung 2020-05-23 125809.jpg
1100 x 1170 - 151K
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818 x 893 - 1M

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,700

    This would not have anything to do with application instances, I suspect these are  using special shaders rather than the default Iray Uber Base or it may be related to using the alpha from a PNG for masking. When you say it works in the beta do you mean 4.12.2.x? If so I'd say just use the beta for now, the issue has probably been fixed.

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