Strand Hair is a Prop when exported with my character... (HELP)
Hello,
I have created eyebrows for my character with Daz3d dForce hair strands creator and was able to achieve what I was looking for. I have exported it as is along with my character so I could do animated renders on other applications. The eyebrows are not moving along with the facial expression. They are just floating over the character face and not attached to the face. I have tried to use other facial hair I purchased from the Store and all are good and move just pefrect along the facial expression outside DazStudio. I couldn't figure out what was the reason until I noticed when I export my character, it shows that the eyebrows being exported as a PROP. While other facial hairs as FIGURE.
How do I fix this? I tried to selected the eyebrows then Edit > Object > Convert to Figure... then the eyebrows get misplaced off of the character's face.

Comments
After you've converted them to a figure, have you tried fitting them your character, like with other eyebrows and hair etc?
I haven't really used strand based hair (yet), so I don't know but figured it was worth suggesting as you didn't mention it.
I would think that the SBH system is a Daz Studio only deal which would explain why it exports as it does.
That's the impression I'm under, as well. Heck, there are visibility limitations even within Daz, so trying to use it outside Daz would be a stretch.
If there is such a thing as eye brow bones/rigging parent to those and position appropriately before you animate