Can we get aliased EXR passes, please? Pretty please? Please, please, please

When I'm compositing or using a depth pass in DS, anything that doesn't have clean lines gets ruined because the depth, identity, alpha, etc., passes aren't aliased. the alpha mask is a 1-bit image, I think. Nor do they reflect in-camer depth-of-field. This is really frustrating! Can the next update please included at least the option for aliased outputs beyond beauty and lighting passes? Or is there some work-around I'm unaware of?

Comments

  • j cadej cade Posts: 2,310

    I'll cosign this! The in camera depth of field bit I can deal with with some math, but the lack of aliasing/smoothness is real painful to deal with

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