Frames problems, after an export
From DazStudio, I export an animated scene which has 31 frames.
After importing into Cinema 4D, I get in the timeline a scene spread over 900 frames (the animation is correct but it is considerably slowed down)
I have this same result with an FBX export and an Alembic export.
Where does this problem come from ?
It seems that the number of frames has been multiplied by 30.

Comments
I just found an alternative way to solve my problem.
Instead of using an export in Alembic format, I used an MDD file.
This procedure is done in two steeps:
I saw on some forums that the Alembic export format was not yet finalized and sometimes posed problems
I recommend this tutorial which put me on the right track (No unpleasant voice and useless chat - efficiency at 100%)
www.youtube.com/watch?v=Tq3jTV7sc5E