In the next update can we please have a ridged body system and a particle system like blenders?
I need particles and physics objects for some scenes like portals or cave colapse's or character necklace's or chains etc... It would be REALLY helpful and verstile pair of features. I don't see why Daz lacks it when blender and all the other 3d tools have it in some form or another.

Comments
I assume you mean rigid body? Formal feature requests need to be made via a Technical Suppot ticket https://www.daz3d.com/help/help-contact-us - though I don't think we would stand any chance of getting both in one update.
Carrara has these things
You could try out the Diffeomorphic Daz Importer. It's easy to use, and works quite well. Then you could have not only rigid bodies and particles, but everything else.