atlas bug baking

as u see from the pic when i bake my atlas loos like some bug please help

Screenshot (512).png
1920 x 1080 - 700K

Comments

  • Texture Atlas does not understand UDIMs. You can use it, but yu need to prepare a veresion of the figure with the UVs all in the unit square - set the Mesh Resolution to Base in the Parameters pane, make sure that everything else in the scene s hidden, and use File>Export to save an OBJ - in the options dialogue (which you need to expand to show Individual Settings if it isn't) check Collapse UVs. Now, in the Surfaces pane open the option menu - the lined button in the top corner, or right-click the tab - select Load UV Set..., and select the OBJ you just exported. If you now set that UV set as active for all surfaces I think Texture Atlas will work.

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