Anybody using Ultimate Unwrap3D to export Daz characters to Cinema 4D?

I'm still wandering the post-InterPoser, post Riptide post-apocalyptic landscape searching in vain for a living solution to get Daz figures into Cinema 4D. My latest attempt is with Ultimate Unwrap3D--I have the demo. It has an export plugin specifically for Daz, and an import plugin for C4D for import. It seems to do a good job getting the mesh into C4D, but the animated bones are separate from the mesh, and just animate on their own, at least in my attempts. Has anybody here had any luck with U3D?

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