Is there any way to convert G3 aniblocks to G8?

I can't find any product that will auto-convert aniblocks for G3 (or earlier?) to G8. Is this possible at all? Or is there any way to get a G8 figure to work with a G3 aniblock?

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,675
    edited April 2020

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Post edited by WendyLuvsCatz on
  • mavantemavante Posts: 734

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Thanks, Wendy. So if I understand you correctly, I just put my G8 person in default pose, then lower the arms to 45°, and move the thighs out 6°, and then apply the aniblock(s)?

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,675
    mavante said:

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Thanks, Wendy. So if I understand you correctly, I just put my G8 person in default pose, then lower the arms to 45°, and move the thighs out 6°, and then apply the aniblock(s)?

    you need to use the pose controls to do it under pose in parameters 

  • mavantemavante Posts: 734
    mavante said:

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Thanks, Wendy. So if I understand you correctly, I just put my G8 person in default pose, then lower the arms to 45°, and move the thighs out 6°, and then apply the aniblock(s)?

    you need to use the pose controls to do it under pose in parameters 

    Okay. That will be a major time saver if I can pull it off. I have one other little wrinkle now, though: character dressed in high heels. I'll just have to try it and see what gives.

    Thanks again.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,675
    mavante said:
    mavante said:

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Thanks, Wendy. So if I understand you correctly, I just put my G8 person in default pose, then lower the arms to 45°, and move the thighs out 6°, and then apply the aniblock(s)?

    you need to use the pose controls to do it under pose in parameters 

    Okay. That will be a major time saver if I can pull it off. I have one other little wrinkle now, though: character dressed in high heels. I'll just have to try it and see what gives.

    Thanks again.

    foot offset in the aniblock timeline panel

  • mavantemavante Posts: 734
    mavante said:
    mavante said:

    use pose cantrols as well as the aniblocks, arms 45° down thighs 6° out

    opposite for G3 using 8

    Thanks, Wendy. So if I understand you correctly, I just put my G8 person in default pose, then lower the arms to 45°, and move the thighs out 6°, and then apply the aniblock(s)?

    you need to use the pose controls to do it under pose in parameters 

    Okay. That will be a major time saver if I can pull it off. I have one other little wrinkle now, though: character dressed in high heels. I'll just have to try it and see what gives.

    Thanks again.

    foot offset in the aniblock timeline panel

    Right. Thanks again.

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