A scene that wants to crash

Hi,

I made some adjustments to a scene I had been working on for some time. The new scene just decides to crash once I move the frame pointer past frame 400, or, maybe just after a few movements in the interface, total freeze.

This happens on 4.12, and 4.11beta. It does not happen on the original scene.

Possible culprits:

Emissive lights?

New Camera?

I can't make out anything from the log.

Comments

  • Richard HaseltineRichard Haseltine Posts: 110,390

    What mode is the Viewport in?

  • Deadly BudaDeadly Buda Posts: 155

    Texture shaded.

    This is what I just found out...

    I'm using an M4 character. For  whatever reason, the IK handles stopped working a while back in the scene. The character is not using aniblocks. It seems when I moved his hand with the regular transport controls, as if they were the IK handles (which worked initially) that is when the first crash happene, and ever since.

    I deleted the character and for the moment it looks like I can jump around on the timeline.

  • Richard HaseltineRichard Haseltine Posts: 110,390

    The general Release is known t ave an issue with some Poser IK chains, though that usually happens on file load. The Public Build (Beta) resolves that issue.

  • Deadly BudaDeadly Buda Posts: 155

    Oh Ok, that sounds good. I haven't been using the latest beta, is it stable enough for everyday use?

  • Richard HaseltineRichard Haseltine Posts: 110,390

    Oh Ok, that sounds good. I haven't been using the latest beta, is it stable enough for everyday use?

    It seems pretty stable, yes.

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