exporting and reimporting a morph target breaks eyes (Poser 11/Genesis2)
Upirium
Posts: 722
I am posting this here again because the poser forum is still pretty dead.
Idk if anyone with daz can help me or not...anyway
when I export this head as a morph target, and reimport it, the eyes are messed up. They are too far back in the head and there is a space between the skin and eyes. It's fine before i export it but when reimporting it, it is broken. I have done this without even editing it in Blender so I have chaned nothing at all before putting it back in.
Please someone help me fix this...
The entire reason I started this entire over is because of the eyes not being in the right place and now even without editing it's broken. here's an example
without loading the morph target. if i try to export the eyes and the head it gives me an incorrect number of vertices error when tryin to load it back into the head (and yes, I turned subsurface off just in case)

with it

