New conforming sci Fi Armor .
wolf359
Posts: 3,936
in The Commons
Getting assets ready for my next animated fan film project based in the "Halo" universe to be rendered in Blenders real-time game engine....... This wont take six years like my last one.
THREE QUARTYERPOSE WEAPON png.png
900 x 1000 - 686K

Comments
@wolf359 , there is no question you have skills and do good work. This looks pretty cool! I'd be more excited if it were fitted for a Daz figure (I suspect it is!) and if it were for sale somewhere. I look forward to seeing your movie.
@wolf359 That looks awesome. Very nice anodized shader. What is it?
@wolf359 Another question for you, Wolf... I had understood that the MDD file format is very simple, so I was working support for it into my Alembic exporter. I realized that it has no support for normals, at all. How do you get around that? Do you use normal maps for everything? Recompute normals from faces? How does your Ivan character look so good?
I see... I assumed as much. Thanks.