Help my buttons are floating

Hi Im using dForce H&C Dress Shirt Outfit for Genesis 8 Male, I was beginning my render on a female character and noticed shadows coming off the buttons and then realised the buttons are floating above where they are suposed to be.

I dont think just applying a male shirt ot a female body would do this, any ideas whats going on and how I can correct it please?

Ive added the render I stopped where you can see the top button floating.

thanks.

w1w.jpg
1000 x 1200 - 514K

Comments

  • Richard HaseltineRichard Haseltine Posts: 108,079

    This set https://www.daz3d.com/dforce-hc-dress-shirt-outfit-for-genesis-8-males ? I suspect that the chnage in shape, from male to female, isn't tracked by the Rigid Follow Nodes to which the buttons are attached - they follow modifiers (morphs, dForce ) but they load "after" the AutoFit shape chnage and so their starting position is the same as for the male fit, and so offset from the shirt. If that is right you ideally need to move them so that they are on the placket before running dForce and save the result for future use, they should then stay in place regardless of dForce simulations or morphs.

  • Richard HaseltineRichard Haseltine Posts: 108,079

    Having just had a go, it does work - but I would advise removing the opacity map from the shirt first, so you can see where the placket is properly (I didn't and several of my buttons are still displaced)

  • Having just had a go, it does work - but I would advise removing the opacity map from the shirt first, so you can see where the placket is properly (I didn't and several of my buttons are still displaced)

    Thanks Richard, I do not have a clue how to do what you have just described can you give me a couple of screen grabsdemonstrating  please?

    Its a shame as I planned to buy the genesis 8 suit by the same artist for use on a female charater, Im suprised the change from male to female isnt tracked or taken into consideration autiomatically,its a great looking shirt for a lady too.

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