Default Render setings no longer Default

Doc AcmeDoc Acme Posts: 1,153

I'm not sure how or when this happened, but if I start Studio & look at the Render Settings for Iray, it's how I always remember it with the Ruins-B map, etc.  But, If I click Defaults, it's now a Sun-Sky set up.

I don't mind that as I did save a Sun-Sky Preset some days ago, but would like to get back to the real default & understand how it got changed in the first place.

 

Comments

  • 3Diva3Diva Posts: 11,981

    I believe this is a change that happened a while back. And yeah, I do miss the Ruins-B HDRI being the default load. I have to manually reapply it every time I reset the render settings.

  • SevrinSevrin Posts: 6,313

     You can set up your new scene default settings to how you like.

    First you create a new scene, and then get all the settings just how you like them including cameras, render settings, what have you, and save that scene in your My Library directory or wherever you save your stuff.  Then t's Edit>Preferences>Start up and the top option lets you specify that scene file as the one you want to load at startup.  It usually saves a lot of time.

  • NorthOf45NorthOf45 Posts: 5,721

    Yeah, but that only does it on startup, and a new Scene keeps whatever settings are in place. Adding it as a custom action to your favourites gives you access to it any time, and quickly.

  • Doc AcmeDoc Acme Posts: 1,153

    Interesting all the way around.  Would setting up a new default scene change for Startup change the way the Default reset is behaving now on the Render Tab?

    I've been doing some things with the UltraScene Construction & really liked the look & speed increase on the Sun-Sky over an HDR.  I then spent the day sussing out issues of EXR's, Canvases, that pesky Render Folder & icon generating monster, and why Affinity Photo was giving me grief.  Finally got it all sorted when I noticed this Default issue & spent a couple hours trying to figure out what I did. 

    Ya, let's change things when your not looking. I don't question my faculties enough as it is I guess.

     

  • NorthOf45NorthOf45 Posts: 5,721

    No, it still goes to Dome and Scene with no Environment map, which means Sun-Sky for the Dome. Once you add an Environment map, the Sun-Sky parameters go away, as usual.

  • L'AdairL'Adair Posts: 9,479
    Sevrin said:

     You can set up your new scene default settings to how you like.

    First you create a new scene, and then get all the settings just how you like them including cameras, render settings, what have you, and save that scene in your My Library directory or wherever you save your stuff.  Then t's Edit>Preferences>Start up and the top option lets you specify that scene file as the one you want to load at startup.  It usually saves a lot of time.

    @NorthOf45, In Preferences, you can set DS to use your saved scene when it opens as Sevrin describes, but you can also set it up to use the same file for new scenes. That's how I have both the Beta and Release set up.

    I've also created Render Presets for one-click resets of things that might get changed by products I'm using. It annoys me to no end when applying an HDRI preset changes my Progressive Rendering settings. I've got a preset for that. I've got a preset that returns the Environment settings back to (what apparently used to be) default. And I've got a preset that only puts the Ruins-B hdri in the Environment Map parameter. (And using Custom Actions, you can put those presets in the menu bar.)

  • NorthOf45NorthOf45 Posts: 5,721

    Absolutely right. I fixated on Startup, didn't look at the Scene tab.blush

  • TaozTaoz Posts: 10,282
    edited March 2020

    The Iray Render Settings default has been different from the DS default startup setup as long as I can remember, so I use a preset I've made with the DS default.

    Post edited by Taoz on
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