Daz saves twice on...save.

Weird thing I just noticed.
Daz Studio has now started saving 'twice'.

Once I hit the SAVE or SAVE AS it quickly pops uo, like normal, and shows the saving assets/writing status dialog.

Then the computer pauses, kinda~ freezes (sometimes with the spinning circle) and then after some time, the SAVE dialog pops back up and you can see the save progress bar.

I don't remember this happening before.

Or maybe it was much quicker so I never paid attention.

Any ideas as to what this is about?

 

It also take FOREVER (all generations) to load figures into any scene.

Comments

  • Richard HaseltineRichard Haseltine Posts: 109,007

    Which version of DS is this (Help>About Daz Studio)?

    Exactly how are you saving, and how (click, keybard short cut, alt-key combo to navigate menus etc.) - or does it happen with any route? What happens - most saves give a file dialogue and an options dialogue followed by a save progress dialogue (whch may or may not be expanded t show history), what is popping back up?

  • Griffin AvidGriffin Avid Posts: 3,832

    Oh man, I'm not in front the machine. It's the latest Beta one 4.12, installed like 3 months ago- after the big update.

    Save is accessed from using the MENU bar on top. FILE//SAVE or FILE//SAVE AS

    No keyboard shortcuts.

    It's the same/normal dialog twice. It says Saving or Writing Assets

    - that screen to used to show up once and then I'd see the progress bar fill up as it executes the save operation.

    Now, I'm seeing that same screen show up for a second and then disappear.

    Daz Pauses and then it comes back and fills the bar as the save operation continues.

    --------

    Everything seems to need a lot of thinking all of a sudden.

    most saves give a file dialogue and an options dialogue followed by a save progress dialogue (whch may or may not be expanded t show history)

    Okay, if this is what I'm seeing, there is a LONG pause between those two parts.

    It's new and noticable.

  • Griffin AvidGriffin Avid Posts: 3,832

    It seems to be related to the size of the scene//number of objects involved.

    Some saved scenes are under 10 Mbs and others are over 100 Mbs.

    That must be it.

  • vagansvagans Posts: 422

    Animation timeline can also vastly increase file size. Doing a simple animation for a getting dforce hair into the position you want can result in hundreds of megabytes of file size because... reasons?

  • Richard HaseltineRichard Haseltine Posts: 109,007
    vagans said:

    Animation timeline can also vastly increase file size. Doing a simple animation for a getting dforce hair into the position you want can result in hundreds of megabytes of file size because... reasons?

    Things like dForce modify the positions of vertices directly, while posing a figure just modifies the joint values and the new vertex positions ar geenrated from those. As a result there is a huge difference in the amount of data that needs to be saved.

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