Paisley? (Shader designs for fabrics, not the Daz character)

mavantemavante Posts: 734
edited February 2020 in The Commons

The universe of paisley fabric designs is massive, and I need to apply paisley to some 3D clothing items in DAZ. I sort of assumed there would be a vast selection, but when I search the store, this is the only thing I find:

Paisley and Patterns Iray Shaders

The paisley patterns that are there aren't really conducive to what I'm trying to accomplish.

Does anyone know of any set of shaders anywhere that has a good selection of paisley designs/colors?

Failing that, there are thousands and thousands of free paisley pattern graphics available. (Grimacing as I type the following}: Just how involved is it to take existing seamless images and make DIY DAZ shaders out of them?

Post edited by mavante on

Comments

  • nicsttnicstt Posts: 11,715
    edited February 2020

    Pretty simple; just replace the textures already present, with the ones your require.

    You might have to create some that are missing, and adjust settings to get the best look.

    I'm pretty sure they aren't the only ones as I remember seeing some in my library, but not called paisley.

    I've found it, it isn't called Paisley, but unfortuneatly it isn't available in the store anymore.

    I also use this one when I want something that reminds me of Paisley, without being Paisley; https://www.daz3d.com/dg-iray-fabrics-of-asia-shaders

    Post edited by nicstt on
  • mavantemavante Posts: 734

    Thanks fo much, Virtual World. Those are excellent.

  • mavantemavante Posts: 734
    nicstt said:

    Pretty simple; just replace the textures already present, with the ones your require.

    With "the ones" of what? I know I can put any shader on any surface. I don't know what you're answering, but it isn't anything I asked.

    I asked how difficult it is to CREATE shaders from free public-domain seamlessly tiled images of paisley.

     

  • mavante said:

    Thanks fo much, Virtual World. Those are excellent.

    You are welcome!

  • carrie58carrie58 Posts: 4,142

    Not that difficult What I do is create a folder with the seamless textures in it in the texture folder  give it a name ,then create  a primative  plane , in the surface tab ,load a seamless texture ,then adjust the other settings depending on whether you are using 3DL or Iray ,then save as a "Shader Preset" I usually save them in a Folder in my Shader Presets with again a nice name I can remember .It's just having the patience  and the time  to do it .

  • Canary3dCanary3d Posts: 2,033
    mavante said:
    nicstt said:

    Pretty simple; just replace the textures already present, with the ones your require.

    With "the ones" of what? I know I can put any shader on any surface. I don't know what you're answering, but it isn't anything I asked.

    I asked how difficult it is to CREATE shaders from free public-domain seamlessly tiled images of paisley.

     

    To expand on what Nicstt said  - which is correct, if a bit brief:

    1. Find a basic fabric shader in your collection - cotton or linen - something that'll have a "fabric-y" bump and/or normal.  If you don't have a basic set, the Fabtex Iray shaders by Diane are a good starting point, or one of Fisty & Darc's sets. 

    2. Apply the basic fabric shader to your surface.

    3. Replace whatever's in the diffuse or base color channel (some shaders use one, some use the other; if it uses both, or has a shader for the top coat, maybe try a simpler shader, to start with) with a seamless tiling paisley texture

    4. Keep the bump/normal etc from the original shader preset. Render and it should look like fabric, but now with the paisley pattern on it.

    5. Save as a new shader preset - for personal use only, unless your starting set is a MR and your seamless paisley is also licensed for redistribution/reuse/etc.

  • mavantemavante Posts: 734
    edited February 2020
    Canary3d said:

    1. Find a basic fabric shader in your collection - cotton or linen - something that'll have a "fabric-y" bump and/or normal.  If you don't have a basic set, the Fabtex Iray shaders by Diane are a good starting point, or one of Fisty & Darc's sets

    2. Apply the basic fabric shader to your surface.

    3. Replace whatever's in the diffuse or base color channel (some shaders use one, some use the other; if it uses both, or has a shader for the top coat, maybe try a simpler shader, to start with) with a seamless tiling paisley texture

    4. Keep the bump/normal etc from the original shader preset. Render and it should look like fabric, but now with the paisley pattern on it.

    5. Save as a new shader preset - for personal use only, unless your starting set is a MR and your seamless paisley is also licensed for redistribution/reuse/etc.

    Thank you for a lucid and comprehensible reply to my question.

     

    Post edited by mavante on
  • GordigGordig Posts: 10,687

    I'm constantly befuddled by the images that get explicit content warnings on Renderosity. Some of them don't even contain human figures at all.

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