Correct way to make emitters invisible in Iray?

RenderPretenderRenderPretender Posts: 1,041
edited February 2020 in The Commons

Hi -

I have:

https://www.daz3d.com/li-incandescent--portrait-lighting-for-iray

and it's a great product. However, what is the correct way to make the emitter objects invisible and have them still emit light? Is it "Visible in Render - Off/On" in the current version of DAZ?

Thank you.

Post edited by RenderPretender on

Comments

  • fastbike1fastbike1 Posts: 4,082

    Well, one way is to not have the emitter in the viewport. As for your specific question, you can answer that yourself with a couple of quick small renders (~500x500 of 750x750).

  • set the opacity really low, but not zero. for example 0.0001

    the light will still be produced, but you can see straight through it.

  • set the opacity really low, but not zero. for example 0.0001

    the light will still be produced, but you can see straight through it.

    Thank you, I'll try that.

  • You can also leave opacity at 1 and put a solid black map in the channel. That keeps the emission level at the initial output and makes the emitter invisible. Even at .0001 you can get reflections/artifacts from them.

  • You can also leave opacity at 1 and put a solid black map in the channel. That keeps the emission level at the initial output and makes the emitter invisible. Even at .0001 you can get reflections/artifacts from them.

    Thank you. Good to know that trick. I could have sworn, though, that there was a setting in DAZ Iray that allows one to turn off an emitter and still have it output light. Maybe I'm thinking of something else.

  • PaintboxPaintbox Posts: 1,633

    The ghost light product does this. You can set up a shape and intensity and at the end you turn it invisible. One of my most used tools.

  • Paintbox said:

    The ghost light product does this. You can set up a shape and intensity and at the end you turn it invisible. One of my most used tools.

    Yes, I use those a lot. But I'm trying to avoid introducing additional lights, since this is a pictorial series and I want the light to be uniform across all the images. I have found that one additional light in one image of a series can make it stick out like a sore thumb.

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