Source animation?
in The Commons
I have a character model. I created an animation for this character in DAZ. In Maya, I open the Human IK tab, and there's an option that says "Source." I want to use my DAZ animation as the Source so that my character, in Maya, will have the DAZ animation. How can I do this?

Comments
What formats will it take?
https://www.daz3d.com/daz-to-maya
You'll need the Daz to Maya plugin, as far as I know.