help with storyboards
in The Commons
Just reaching out to the community and don't know if anyone would be looking to help me out with this.
I'm producing a film, yes low budget, and I could really use some help with storyboards. I'm working on them but it's taking me a heck of a long time to make them and render.
Was seeing if anyone might be willing to help me out on this.
Let me know,
Rich

Comments
I can't help you render if that's what you're asking.
Guess my question is: are you rendering to full color & at what rez?
I've a couple friends who do storyboarding professionally, and generally there's only 3-4 panels per vertical page. They work in pencil then refine later, but they're pretty much just sketches. Wish DS had a nice Sketch mode, but it doesn't that I can find.
Well do the storyboards on pen & paper with stick figures or buy the PWToon (or PW Shader Bundle) and use PWToon shaders with 3DL renderer instead of the default iRay renderer to make your storyboards.
You could also try OpenGL rendering, which would probably be faster than either Iray or 3DL.
edit: Hell, since they're just storyboards, you could probably just screenshot your viewport.
I'll have to mention that to my friends. Hmm, gotz a poker game coming up with them so might be have to bring the laptop with me this time & give a demo.
Frankly, their mindset coming from traditional art & thinking in 3D is sort of akin to the Neanderthals first seeing fire, i.e although they have high end Macs, they're technological savy is, well..., challenged. But, they keep busy & are in demand, so what da hey!
Also, I'll need to research PWToon (or PW Shader Bundle) I guess.
If you want to do cheap & fast without changing shaders then as Gordig said, openGL Basic is what you want (don't do openGL Intermediate though as it locks up my PC).
Even with CPU rendering, you can have a rough grainy approximation for a storyboard in a couple minutes. If the scene fits on a video card, half that. Setting up the shots is the time consuming part of the process. and time costs money.