Utility to Find Settings Using Missing Files? (Workaround/Solved)
missuskisses
Posts: 918
So, I am packaging a G8F character for sale...when I load the character, I keep getting an error message that some older versions of images are no longer available. I scoured the surfaces, and it looks like everything is fine, but I must be missing something somewhere. I thought there was a utility out there that could help with this, namely, find the settings that are referencing these missing files, but I can't remember what it was called.
Alternately, is there an easy way to "find" what settings area referencing said missing files?
Thanks so much!!
Post edited by missuskisses on

Comments
OK, so I opened up the Actor duf file in notepad, searched for the missing/outdated maps, and I suppose I'm getting more confused. The missing maps are appearing in surfaces like "Glossy Specular" and "Top Coat Color" that are no longer appearing in the Surfaces tab, presumably because I've messed with surface settings further...
For those who may be interested in the future...
When I started making just the diffuse maps, I used Anagenessis 2 to test it out on G8F, since Anagenessis 2 uses all diffuse maps. However, after I altered the diffuse maps further and added normal, bump maps, etc., I changed the figure to a different, non-Anagenessis 2 shader system. Although certain special Anagenessis 2 shader options were no longer appearing in the Surface tabs, looks like it was still saving the values and maps, hence the link to no longer existing files.
Don't know if there was a simpler way of doing so, but I ended up revising the duf files using notepad to take out all references to the broken map links and went from there.
If the Strength of a component is zero then all its associated properties will be hidden, but they will still be there and will still have values (though those won't affect the render).