Reference Builds - Anyone like this idea?
Aabacus
Posts: 407
After seeing all of the confusion about what the right build is for Daz i think it would be wise for Daz to build their next versions to reference builds. That is to say they establish some hardware specs/builds and build / optimize to that. They can then version the refernece builds by season and year. the 2020 Summer Top of the line. The 2020 Spring Middle of the road. Year = season (Summer, fall, winter, spring) = Build (budget, middle, top).
They can be as generic as possible but at least they can post:
2020 Spring Budget:
Reference render A: 15.4min
Reference render B: 22.3min
2020 Spring Middle:
Reference render A: 10.2 min
Refernece render B: 18.8 min
2020 Spring Top:
Refernece render A: 3.3 min
Refernece render B: 9.9 min
Then we the consumers just go to whatever vendors we like and buy to spec based on what we can afford/need.
Daz would put out a better product because their QA folks would only have three models to test on.
Marketing would be great/easier.
We could, finally, compare apples to apples.
Maybe we could help select the components for the next seasonal reference build. Make it a contest and the person that recommends the best option first gets a free...blah blah blah...whatever.
Just a thought...anyone else like that?

Comments
If you think Daz is going to start building a bunch of different systems and test them, you should think otherwise; especially when you consider there's been entire threads dedicated to Daz users for this exact purpose.
I don't see the point and feel that would be a massive waste of time. There is no such thing as a 'right build". it doesn't matter what performance DAZ would get on a given system since users create all kinds of scenes with all knds of variations and as such the results would be all over the board. Users want to add as much stuff as they can to a scene and then don't understand why they can't render it. No amount of system info is going to change that, education on what a user can and can't do and why is the key to successful renders.
This isn't really possible in the way you describe. Unless you build two system with the exact same hardware in every respect with exactly the same sofware and drivers,also down to the precisely same versions, you cannot get the same performance, and even then there will still be some differences.
I did a set of good systems for iRay rendering at several budget levels, in late 2018 IIRC, which just resulted in lots of criticism and complaints that I didn't spec used server HW rather than new desktop parts etc. I will still help individuals spec out systems at specific budgets for best iRay rendering but I won't be doing any more reference system specs.