Daz Studio into Unreal

I should preface by saying that I don't get much available time for 3d these days. in fact I havent had Poser or DS installed for a couple years and my old love Vue is gone for good. What I am doing is learning Unreal Editor and I love it. My aim is to be able to use meshes ive purchased as well as modelled in Maya and Zbrush as well as textures from either megascans or Allegorithmic. Going to keep it as simple as I can. 

What I would also like to do is to add figures and it seems my best source might be Poser or DS. I also enjoy rednering in other renderers/softwares like Arnold is very nice. And I see some very nice renders from DS.

So I will be setting up DS and playing around (I have very little knowledge of it) and playing with its render but mostly to get figures into Unreal. I'm not initially worried about animation but creating environments and doing stills. If I can use a DS figure to run around with so much the better. 

So i'm wondering if people do use DS figures in Unreal, how well does it work and how difficult is it. Please know that there is no financial support for this. Thanks for your help and guidance.

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