What are YOU lookin at?
Doc Acme
Posts: 1,153
Is there a way to force updates on eye alignment? I was experiencing this just having the eyes set to Point at the Camera. That wasn't giving me the control I wanted so made a null, aptly named Birdie. Once that decides to work it's fine, but seems to take a bit of a kick start when reloading the scene.
I've had to kill a couple renders now 'cuz of Jack Elam eye (suspect a few of you will have to go look that up). Stepping forward then back in the timeline doesn't seem to do it, at least not predictably. I accidentally deleted my character earlier instead of taking a screen shot. Ctrl-Zed and when the character was restored, the eye alignment was correct. Did that just now to take these captures with same result. A bit drastic, but it works.
https://www.daz3d.com/forums/uploads/FileUpload/27/c054353742d70e8cc3a854139140d9.jpg
https://www.daz3d.com/forums/uploads/FileUpload/a6/637b1c1f7268b1680bd8685c9a7971.jpg
This a know issue & what's the general practice for dealing with it?

Comments
The only fix I use is just to nudge the thing it's pointing at, (then undo the nudge). That seems to cause the eyes to remember it's supposed to be looking at something.
I guess maybe it doesn't check point at flags until they're invoked by something changing, or something like that (which seems something they can fix).
I always just nudge the camera and then CTRL-Z for the most minimal impact. Initially I found it very annoying to have to do this, but have come to just take it in stride as the cost of doing business working in 3D.
This particular issue is a real problem, though, if you use something like ManFriday's Render Queue - there's no nudge and CTRL-Z feature currently in that script (or any other I am aware of) so queued renders will be looking askew. ManFriday has been super responsive to requests though so I may post the need for it in the appropriate thread.
OK. Sounds like actually nudging something & Ctrl-Z rather than just a key frame advance then. Them pesky Python scripts perhaps.
I'm just doing stills in Daz but can see where that happening with a sequence would be a bit... frustrating.
Thanx folk.