export genesis with all morphs to unreal or unity

Hi,

I need your help again:-)

I'm experimenting a bit with unreal and unity

It is possible to import a Genesis 3/8 character, to unity or unreal. The rigging should be preserved, and if possible all morphs for facial expressions?

What is your favorite engine, if you made animations.

Another sorry for my bad, bad english!

mk

 

 

Comments

  • nonesuch00nonesuch00 Posts: 18,795

     in the export as FBX dialogue use a wildcard of *

    You'll get an FBX that is big & clumsy though.

  •  in the export as FBX dialogue use a wildcard of *

    You'll get an FBX that is big & clumsy though.

    Thank you very much for your comment.

    Ok, i will try to export with fbx...but wildcard of * sorry, i played to much computer games. I don´t understand this. And google translate too:-)

    mk

     

  • sorry nonesuch00.......try toexport with fbx....see this export menue, and now i know what you mean!

    Thank you!

    mk

  • nonesuch00nonesuch00 Posts: 18,795

    no problem, good luck

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