How to apply texture to imported OBJ
in The Commons
Hi All,
How do I apply textures to an imported (from Marvelous Designer) OBJ? DAZ does not seem to recognize the textures exported by Marvelous Designer. I'm not familiar with UV maps. Not sure if it's due to UV of the imported OBJ being messed up but any texture that I attempt to apply to the imported OBJ appears stretched and not evenly proportioned.

Comments
You might get some clues from this thread ...
https://www.daz3d.com/forums/discussion/364011/the-marvelous-designer-thread
I'll take a look. Thanks!