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cridgitcridgit Posts: 1,765
edited December 2022 in The Commons

​Redacted

Post edited by cridgit on

Comments

  • StratDragonStratDragon Posts: 3,273
    edited December 1969

    I didn't see anything on the RUG about being able to swap UVMaps but you would probably get an answer from the developer if you posted this same question at the

    forum (DOT) runtimedna (DOT) com
    and navigate to the Official Reality forum for Daz Studio.

    sorry I can't post a link, the policy here can be restrictive about them and they are sometimes deleted.

  • cwichuracwichura Posts: 1,042
    edited December 1969

    The view button in the Reality UI doesn't pick up the UVs, which is presumably a bug. However, the correct UVs are exported when you send to Lux. So your renders will still be correct.

  • FSMCDesignsFSMCDesigns Posts: 12,844
    edited February 2014

    Have you tried to render yet? I just noticed this as well when viewing the texture in the popup view, but it seems to be rendering find. I just did a check with a face and hand closeup and saw no issues.

    Edit for slow typing, I get the same results as cwichura

    Post edited by FSMCDesigns on
  • cridgitcridgit Posts: 1,765
    edited May 2022

    ​Redacted

    Post edited by cridgit on
  • SimonJMSimonJM Posts: 6,067
    edited December 1969

    cridgit said:
    Hi both

    Thanks for your responses. Yes I tried rendering first, which is how I noticed the problem - a white gap between surfaces e.g. neck/shoulder or hip/torso etc.

    Glad to hear its working for you, so I just tried a different texture which seems to work. I must have messed something up during the conversion. I saw the UV problem and assumed it was Reality's fault :-(

    Edit: for what its worth, I'm having trouble with the Charlie & Neve texture.

    Thank you both.


    I'm pretty certain I have used Charlie/Neve on either/or Genesis or G2F in Reality/LuxRender and not noticed a problem. I'll give it a go on G2F and check what happens - it's the seam between torso and limbs that is the issue?
  • cridgitcridgit Posts: 1,765
    edited May 2022

    ​Redacted

    Post edited by cridgit on
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