I didn't see anything on the RUG about being able to swap UVMaps but you would probably get an answer from the developer if you posted this same question at the
forum (DOT) runtimedna (DOT) com
and navigate to the Official Reality forum for Daz Studio.
sorry I can't post a link, the policy here can be restrictive about them and they are sometimes deleted.
The view button in the Reality UI doesn't pick up the UVs, which is presumably a bug. However, the correct UVs are exported when you send to Lux. So your renders will still be correct.
Have you tried to render yet? I just noticed this as well when viewing the texture in the popup view, but it seems to be rendering find. I just did a check with a face and hand closeup and saw no issues.
Edit for slow typing, I get the same results as cwichura
Thanks for your responses. Yes I tried rendering first, which is how I noticed the problem - a white gap between surfaces e.g. neck/shoulder or hip/torso etc.
Glad to hear its working for you, so I just tried a different texture which seems to work. I must have messed something up during the conversion. I saw the UV problem and assumed it was Reality's fault :-(
Edit: for what its worth, I'm having trouble with the Charlie & Neve texture.
Thank you both.
I'm pretty certain I have used Charlie/Neve on either/or Genesis or G2F in Reality/LuxRender and not noticed a problem. I'll give it a go on G2F and check what happens - it's the seam between torso and limbs that is the issue?
Comments
I didn't see anything on the RUG about being able to swap UVMaps but you would probably get an answer from the developer if you posted this same question at the
forum (DOT) runtimedna (DOT) com
and navigate to the Official Reality forum for Daz Studio.
sorry I can't post a link, the policy here can be restrictive about them and they are sometimes deleted.
The view button in the Reality UI doesn't pick up the UVs, which is presumably a bug. However, the correct UVs are exported when you send to Lux. So your renders will still be correct.
Have you tried to render yet? I just noticed this as well when viewing the texture in the popup view, but it seems to be rendering find. I just did a check with a face and hand closeup and saw no issues.
Edit for slow typing, I get the same results as cwichura
Redacted
I'm pretty certain I have used Charlie/Neve on either/or Genesis or G2F in Reality/LuxRender and not noticed a problem. I'll give it a go on G2F and check what happens - it's the seam between torso and limbs that is the issue?
Redacted