Import OBJ sequence into DAZ with non matching vertices number

Hi everyone,

I'm trying to import some fluid animation made from Blender to Daz. In order to do this I did some search and found this video : https://www.youtube.com/watch?v=yx0VpjGgAyc&list=PLa-KaMZXXRKyRzKwSNS4dEe1uQOg3AePl&index=15&t=0s

The author explain that he created a simulation into Blender and then an obj sequence to import it into Modo, so I did the same but to use it with Daz.

Then I look for an obj sequence importer and found this : https://sites.google.com/site/mcasualsdazscripts2/mcjobjstomorphingprop

Unfortunately this obj sequence importer work only for an obj with same vertices number everytime (btw that's a great script if you're looking to add some cloth simulation to your render)

 

Is there a way to import an obj sequence and have a specific obj file per frame, for exemple obj_000 at frame 0, obj_001 at frame 1 etc ?

Anything related to my issue is welcome.

Thanks for reading me and have a nice day !

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