How long until Gen9?

245

Comments

  • AtiAti Posts: 9,185
    Noah LGP said:

    I would prefer a Genesis 8.1 upgrade.

    After converting maps, morphs, clothes, hair, ... from the previous generations to G8, I don't plan to repeat it again.

    The trouble is that it isn't possible to chnage anything (substantially) without breaking the backward compatibility - so they may as well break everything that's going to benefit from a change (and usaully at least try to provide some kind of conversion tools).

    If she were to come with conversion tools then yes, I believe more people would migrate, at least I would, as I'm all for 100% innovation!

    Based on past generations, you have to buy the conversion tools separately. We have a lot of great conversion tools now, but we're two years after the launch of this generation. When a new generation launches, these conversion tools simply don't exist yet, and you have to wait months, or even years for them to become available. By which time a new generation comes out.

  • AsariAsari Posts: 703
    Ati said:
    Noah LGP said:

    I would prefer a Genesis 8.1 upgrade.

    After converting maps, morphs, clothes, hair, ... from the previous generations to G8, I don't plan to repeat it again.

    The trouble is that it isn't possible to chnage anything (substantially) without breaking the backward compatibility - so they may as well break everything that's going to benefit from a change (and usaully at least try to provide some kind of conversion tools).

    If she were to come with conversion tools then yes, I believe more people would migrate, at least I would, as I'm all for 100% innovation!

    Based on past generations, you have to buy the conversion tools separately. We have a lot of great conversion tools now, but we're two years after the launch of this generation. When a new generation launches, these conversion tools simply don't exist yet, and you have to wait months, or even years for them to become available. By which time a new generation comes out.

    I guess most people could live with conversion tools being an extra addon you need to pay for additionally. That's fair. What might stop people - I know it would bother me - is when a new generation comes out there isn't much content to choose from at the beginning. If you had a huge collection of stuff for an older generation and no way or only wonky ways to use the older content then it might hold people back to migrate.

    Well for me personally I'm quite happy with G8 now. We have a good range of interesting characters, both DO and PA characters. If a new generation rolls around I will upgrade if I spot a character with a skin set I find intriguing and would like to play with it.

  • wolf359wolf359 Posts: 3,935

    It may not be obvious, but G3 was a significant change

    Since G3 the figures also became more industry friendly. It is easier now to use them and animate them in external programs, like Maya, Unreal or Blender.

    The new twist bones made G3/8 LESS animation friendly. Anyone who animates characters knows this.
  • kyoto kidkyoto kid Posts: 41,918

    ...indeed, having to repurchase all of that at cost can be a big and intimidating investment every time (which is why I stopped at G3). With Gen-X2 we only paid a modest upgrade price if we had the original Gen-X (sadly there will be no more updates).  That isn't the case with other utilities and tools which make a figure more useful and versatile.  I understand that PAs have to make a living but some of these have pretty much become "essentials" and are always updated with each new Genesis version.

    At the very least, the body, head morphs, and expressions should be included with the Genesis Starter Essentials for each new Genesis version as they are pretty much required for using all of figure/character add ons. If they were PA contant I could .understand, but they are always DO's.

  • Ati said:
    Noah LGP said:

    I would prefer a Genesis 8.1 upgrade.

    After converting maps, morphs, clothes, hair, ... from the previous generations to G8, I don't plan to repeat it again.

    The trouble is that it isn't possible to chnage anything (substantially) without breaking the backward compatibility - so they may as well break everything that's going to benefit from a change (and usaully at least try to provide some kind of conversion tools).

    If she were to come with conversion tools then yes, I believe more people would migrate, at least I would, as I'm all for 100% innovation!

    Based on past generations, you have to buy the conversion tools separately. We have a lot of great conversion tools now, but we're two years after the launch of this generation. When a new generation launches, these conversion tools simply don't exist yet, and you have to wait months, or even years for them to become available. By which time a new generation comes out.

    For what? The AutoFit clones have been part of the base for all of the Genesis figures, at least for the opposite sex and previous generation.

  • AtiAti Posts: 9,185
    Ati said:
    Noah LGP said:

    I would prefer a Genesis 8.1 upgrade.

    After converting maps, morphs, clothes, hair, ... from the previous generations to G8, I don't plan to repeat it again.

    The trouble is that it isn't possible to chnage anything (substantially) without breaking the backward compatibility - so they may as well break everything that's going to benefit from a change (and usaully at least try to provide some kind of conversion tools).

    If she were to come with conversion tools then yes, I believe more people would migrate, at least I would, as I'm all for 100% innovation!

    Based on past generations, you have to buy the conversion tools separately. We have a lot of great conversion tools now, but we're two years after the launch of this generation. When a new generation launches, these conversion tools simply don't exist yet, and you have to wait months, or even years for them to become available. By which time a new generation comes out.

    For what? The AutoFit clones have been part of the base for all of the Genesis figures, at least for the opposite sex and previous generation.

    My biggest issue is always the poses and expressions.

  • Noah LGPNoah LGP Posts: 2,617

    Now if it uses dForce maybe I will change my mind

    • dForce autofit
    • dForce body and face
    • dForce pose adjustment (no figure passing through the surfaces, for example adjust the leg bend when the foot meet the ground)
  • kyoto kidkyoto kid Posts: 41,918
    edited October 2019

    ...hmm dForce body & face....

    Post edited by kyoto kid on
  • Noah LGPNoah LGP Posts: 2,617
    edited October 2019

    The muscles are flexible without falling on the floor :p .

     

    It's always sad to see a figure floating in the air when sitting. 

    No gravity, no weight, just surfaces passing through surfaces but no interaction between the 2 objects.

     

     

    Post edited by Noah LGP on
  • kyoto kidkyoto kid Posts: 41,918
    edited October 2019

    ...there are utilities for that like Zev0's Glute Control, and  Ironman13's Squish Body Morphs.

     

    Post edited by kyoto kid on
  • Noah LGPNoah LGP Posts: 2,617
    edited October 2019

    Manual settings ... you don't need dForce simulation, you can do it by yourself by using the D-Formers...

    No I'm lazy, I prefer when CPU/GPU do the job .

    Post edited by Noah LGP on
  • kyoto kid said:

    ...yeah that is why I am staying with G3 for the most part, save for a couple of the more "everyday" G8 male characters.  The cost to completely retool to a new generation is just getting to be too much anymore. Yeah maybe G8 will be the next Gen4, but not about to toss aside the hefty investment I already have in G3 resources and bankrupt myself moving up to G8 given the minor advancement it was over its predecessor. 

    Felt like G3 had one of the shortest lifespans of the Genesis line.

    Not just the money but also the time and work to convert assets to the new generation and redo a work flow. For me it just is not worth for what you get. 

  • LeanaLeana Posts: 12,793
    edited October 2019

    You know, using a new figure doesn't mean you can't use the previous one too...

    Post edited by Leana on
  • Noah LGPNoah LGP Posts: 2,617

    Yes but no when it's about poses.

  • kyoto kidkyoto kid Posts: 41,918
    edited October 2019

     ..true, I still use Genesis "Classic" (particularly for all the toon and stylised characters that were released) as well as Aiko 3 who I still enjoy working with.

    With the advent of Zev0's Growing Up morphs I haven't much needed K4 anymore as well as Gen4 as I prefer being able to swap clothing between generations as well as between the genders without all the "hit and miss" of using third party clothing converters (still never understood the reasoning behind having the feet pointed down in the Gen 4 default T pose either).

    Post edited by kyoto kid on
  • When everybody has what they need, they won't buy anymore without a reason to DRIVE those sales.  But that might be a nother year or maybe even TWO off. 

    Even so, I think y'all might be forgetting another point:  Market anticipation and self-weaning.  This happens to Apple when a new iPhone is on the way.  It happens to Intel when we're on the cusp of a new CPU, and to Nvidia when their new GPUs are being readied for launch.

    The fact is, customers know when to buy and when to wait.  If we decide to wait, then revenues will fall fast.  It can also happen when customers THINK a new version is on the way.  Self-fulfilling demand shift.  Whatever the reason, rapidly declining sales can't be allowed to persist.

    Either way, DAZ will need to make the jump to Gen 9 sooner or later, even if they're not really ready.  The consequence of not being ready would be that the whole sales model collapses.  My guess is that PC+ is just a buffer of sorts and it can't save the problem of declining sales.  Once that begins, it would hit both DAZ and the PAs hard.  If DAZ isn't ready with something, then everything dries up.

    DAZ knows the numbers, plus they have marketing expertise.  I say Gen 9 will come out about 5 minutes before DAZ needs it to happen.

  • kyoto kidkyoto kid Posts: 41,918

    ...not 20 minutes into the future? 

  • Noah LGPNoah LGP Posts: 2,617
    edited October 2019
    Leana said:

    You know, using a new figure doesn't mean you can't use the previous one too...

     

    But it's more expensive... Massive morphs, Bend Control, Shape Shift, ... you have to buy several times the same products. That is one of the reasons I'm focused on Genesis 8.

    I'm also tired to get 5 times the same products for M4, Genesis, G2M, G3M and G8M, there is already too much content in my library.

     

    It's worse when there is a version for each gender, you pay 9 times the same item (Luckily Genesis is both genders).

    Post edited by Noah LGP on
  • kyoto kidkyoto kid Posts: 41,918
    edited October 2019

    ...I already had many of those utilities for G3 before G8 (at the time we expected would be G4), so no I saw reason to re-invest in all of it again when G8 was released given the minor improvements it offered..

    Post edited by kyoto kid on
  • MistaraMistara Posts: 38,675
    edited November 2019

    nm

    Post edited by Mistara on
  • Mystarra said:

    howdoes one become a beta tester for g9

    would like to stop the thing that crashes g3 and g8 in carrara doesnt carry over again to g9 !!!!!!!!!

    The only way I can think of would probably involve becoming a PA here, as they will have early access to the figures when DAZ is ready to release them.
  • MistaraMistara Posts: 38,675
    edited November 2019

    nm

    Post edited by Mistara on
  • Seven193Seven193 Posts: 1,144

    I think releasing Genesis 9 forces Daz to start over and cover their bases again, Victoria, Michael, etc...  After they finish with their bases, what's their objective?  What gap are they trying to fill?  Age, race, gender?  Do they become random with their releases, or does it give them more opportunity to explorer something that they have never released before?

     

  • CybersoxCybersox Posts: 9,295

    As others have said, G9 would have to be a truly mindblowing game changer in terms of new features to get me to buy in at this point, as I'm beyond invested in the current technology.  With my current stockpile of G8 and G3 products I could go many years using a new PA made figure with a new PA outfit in a new PA made set every day without repeating or resorting to a single dial-spin or texture change, and I can currently recreate almost any ethnicity or age range... and that's before I even start to add in my vast array of older figure, clothes and prop resources.  So even if I DID want to drop all that to invest in something new and shiny, it would take years to get even close to the range of options I have now, so it's really hard to imagine a near future in which G3/G8 won't continue to be the mainstays for all my 3D work.  

    But, that said, the way that DAZ has been running crazy specials on the G3 and G8 product for the last few months does make me wonder if this isn't the prelude to either a G9 or G8 2.0 launch early next year.   If it's the former, then that's good, as it'll be a nice reason to stop buying all the new stuff from DAZ for a while.   

  • PsyckosamaPsyckosama Posts: 510
    edited November 2019
    wolf359 said:

    It may not be obvious, but G3 was a significant change

    Since G3 the figures also became more industry friendly. It is easier now to use them and animate them in external programs, like Maya, Unreal or Blender.

     

    The new twist bones made G3/8 LESS animation friendly. Anyone who animates characters knows this.

    In my experience Daz isn't a very animation friendly program on the whole. It lacks a lot of basic fundimental physics features and those that it does have tend to be a bit janky and are half locked behind the PA access barrier.

    I'm to the point that the most I do with daz is use it as a character design program then feed the result into blender to do the actual work.

    Noah LGP said:

    Now if it uses dForce maybe I will change my mind

    • dForce autofit
    • dForce body and face
    • dForce pose adjustment (no figure passing through the surfaces, for example adjust the leg bend when the foot meet the ground)

    These days, I wouldn't count on any new features like that not being in some way paywalled or PA limited.

     

    JOdel said:

    G1 was a major game changer, but enough of the market (and the content creators) was not willing to take up the banner to cut its development cycle short. G1 barely got two full years.

    G1 was brilliant. Honestly I consider G2 and even the later generations a solid step back conceptually. The universal mesh made making exotic characters much less painful... I can see why some PAs didn't like it, beause they had to account for a greater degree of deformation... and it also had the issue that Daz hadn't overtaken poser completely yet, and because of that V4/M4 still held on because of greater compatability.

    IMHO, Genesis was the only real genesis. The later are just Micheal/Victoria with a borrowed name.

    Only way I'll really get into G9 is if it goes back to a universal figure in some way.

    Personally, I think a 1/2 step would be best. Universal core mesh but with two in built gender morphs that are markted as the core figures. Allow shared textures, geoshells, and morphs, but without the promiss of absolute inter-gender intercompatability as the core mesh is just there to serve as a bridge, not as a foundation as it was in Genesis.

    I like exotics and one of the things that's always pissed me off is the impossibility of mixing genders due to most "exotic" characters being completely mono-gender.

    Post edited by Psyckosama on
  • kyoto kidkyoto kid Posts: 41,918

     

     

    G1 was brilliant. Honestly I consider G2 and even the later generations a solid step back conceptually. The universal mesh made making exotic characters much less painful... I can see why some PAs didn't like it, beause they had to account for a greater degree of deformation... and it also had the issue that Daz hadn't overtaken poser completely yet, and because of that V4/M4 still held on because of greater compatability.

    IMHO, Genesis was the only real genesis. The later are just Micheal/Victoria with a borrowed name.

    Only way I'll really get into G9 is if it goes back to a universal figure in some way.

    Personally, I think a 1/2 step would be best. Universal core mesh but with two in built gender morphs that are markted as the core figures. Allow shared textures, geoshells, and morphs, but without the promiss of absolute inter-gender intercompatability as the core mesh is just there to serve as a bridge, not as a foundation as it was in Genesis.

    I like exotics and one of the things that's always pissed me off is the impossibility of mixing genders due to most "exotic" characters being completely mono-gender.

    ...I agree and still use Genesis "classic" for the many toon characters that were released for it as well as alien and other exotic morphs.

  • VisuimagVisuimag Posts: 578
    Leana said:

    You know, using a new figure doesn't mean you can't use the previous one too...

    Thank you! 

  • namtar3dnamtar3d Posts: 254

     I would love a G9 with "DForce skin" to simulate natural bending and props interaction. 

  • brainmuffinbrainmuffin Posts: 1,273

    I really need to finish my V2 to V8 render.....

  • kyoto kid said:

     

     

    G1 was brilliant. Honestly I consider G2 and even the later generations a solid step back conceptually. The universal mesh made making exotic characters much less painful... I can see why some PAs didn't like it, beause they had to account for a greater degree of deformation... and it also had the issue that Daz hadn't overtaken poser completely yet, and because of that V4/M4 still held on because of greater compatability.

    IMHO, Genesis was the only real genesis. The later are just Micheal/Victoria with a borrowed name.

    Only way I'll really get into G9 is if it goes back to a universal figure in some way.

    Personally, I think a 1/2 step would be best. Universal core mesh but with two in built gender morphs that are markted as the core figures. Allow shared textures, geoshells, and morphs, but without the promiss of absolute inter-gender intercompatability as the core mesh is just there to serve as a bridge, not as a foundation as it was in Genesis.

    I like exotics and one of the things that's always pissed me off is the impossibility of mixing genders due to most "exotic" characters being completely mono-gender.

    ...I agree and still use Genesis "classic" for the many toon characters that were released for it as well as alien and other exotic morphs.

    Genesis 1 was best genesis. Was only REAL Genesis.

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