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Based on past generations, you have to buy the conversion tools separately. We have a lot of great conversion tools now, but we're two years after the launch of this generation. When a new generation launches, these conversion tools simply don't exist yet, and you have to wait months, or even years for them to become available. By which time a new generation comes out.
Well for me personally I'm quite happy with G8 now. We have a good range of interesting characters, both DO and PA characters. If a new generation rolls around I will upgrade if I spot a character with a skin set I find intriguing and would like to play with it.
...indeed, having to repurchase all of that at cost can be a big and intimidating investment every time (which is why I stopped at G3). With Gen-X2 we only paid a modest upgrade price if we had the original Gen-X (sadly there will be no more updates). That isn't the case with other utilities and tools which make a figure more useful and versatile. I understand that PAs have to make a living but some of these have pretty much become "essentials" and are always updated with each new Genesis version.
At the very least, the body, head morphs, and expressions should be included with the Genesis Starter Essentials for each new Genesis version as they are pretty much required for using all of figure/character add ons. If they were PA contant I could .understand, but they are always DO's.
For what? The AutoFit clones have been part of the base for all of the Genesis figures, at least for the opposite sex and previous generation.
My biggest issue is always the poses and expressions.
Now if it uses dForce maybe I will change my mind
...hmm dForce body & face....
The muscles are flexible without falling on the floor :p .
It's always sad to see a figure floating in the air when sitting.
No gravity, no weight, just surfaces passing through surfaces but no interaction between the 2 objects.
...there are utilities for that like Zev0's Glute Control, and Ironman13's Squish Body Morphs.
Manual settings ... you don't need dForce simulation, you can do it by yourself by using the D-Formers...
No I'm lazy, I prefer when CPU/GPU do the job .
Not just the money but also the time and work to convert assets to the new generation and redo a work flow. For me it just is not worth for what you get.
You know, using a new figure doesn't mean you can't use the previous one too...
Yes but no when it's about poses.
..true, I still use Genesis "Classic" (particularly for all the toon and stylised characters that were released) as well as Aiko 3 who I still enjoy working with.
With the advent of Zev0's Growing Up morphs I haven't much needed K4 anymore as well as Gen4 as I prefer being able to swap clothing between generations as well as between the genders without all the "hit and miss" of using third party clothing converters (still never understood the reasoning behind having the feet pointed down in the Gen 4 default T pose either).
When everybody has what they need, they won't buy anymore without a reason to DRIVE those sales. But that might be a nother year or maybe even TWO off.
Even so, I think y'all might be forgetting another point: Market anticipation and self-weaning. This happens to Apple when a new iPhone is on the way. It happens to Intel when we're on the cusp of a new CPU, and to Nvidia when their new GPUs are being readied for launch.
The fact is, customers know when to buy and when to wait. If we decide to wait, then revenues will fall fast. It can also happen when customers THINK a new version is on the way. Self-fulfilling demand shift. Whatever the reason, rapidly declining sales can't be allowed to persist.
Either way, DAZ will need to make the jump to Gen 9 sooner or later, even if they're not really ready. The consequence of not being ready would be that the whole sales model collapses. My guess is that PC+ is just a buffer of sorts and it can't save the problem of declining sales. Once that begins, it would hit both DAZ and the PAs hard. If DAZ isn't ready with something, then everything dries up.
DAZ knows the numbers, plus they have marketing expertise. I say Gen 9 will come out about 5 minutes before DAZ needs it to happen.
...not 20 minutes into the future?
But it's more expensive... Massive morphs, Bend Control, Shape Shift, ... you have to buy several times the same products. That is one of the reasons I'm focused on Genesis 8.
I'm also tired to get 5 times the same products for M4, Genesis, G2M, G3M and G8M, there is already too much content in my library.
It's worse when there is a version for each gender, you pay 9 times the same item (Luckily Genesis is both genders).
...I already had many of those utilities for G3 before G8 (at the time we expected would be G4), so no I saw reason to re-invest in all of it again when G8 was released given the minor improvements it offered..
nm
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I think releasing Genesis 9 forces Daz to start over and cover their bases again, Victoria, Michael, etc... After they finish with their bases, what's their objective? What gap are they trying to fill? Age, race, gender? Do they become random with their releases, or does it give them more opportunity to explorer something that they have never released before?
As others have said, G9 would have to be a truly mindblowing game changer in terms of new features to get me to buy in at this point, as I'm beyond invested in the current technology. With my current stockpile of G8 and G3 products I could go many years using a new PA made figure with a new PA outfit in a new PA made set every day without repeating or resorting to a single dial-spin or texture change, and I can currently recreate almost any ethnicity or age range... and that's before I even start to add in my vast array of older figure, clothes and prop resources. So even if I DID want to drop all that to invest in something new and shiny, it would take years to get even close to the range of options I have now, so it's really hard to imagine a near future in which G3/G8 won't continue to be the mainstays for all my 3D work.
But, that said, the way that DAZ has been running crazy specials on the G3 and G8 product for the last few months does make me wonder if this isn't the prelude to either a G9 or G8 2.0 launch early next year. If it's the former, then that's good, as it'll be a nice reason to stop buying all the new stuff from DAZ for a while.
In my experience Daz isn't a very animation friendly program on the whole. It lacks a lot of basic fundimental physics features and those that it does have tend to be a bit janky and are half locked behind the PA access barrier.
I'm to the point that the most I do with daz is use it as a character design program then feed the result into blender to do the actual work.
These days, I wouldn't count on any new features like that not being in some way paywalled or PA limited.
G1 was brilliant. Honestly I consider G2 and even the later generations a solid step back conceptually. The universal mesh made making exotic characters much less painful... I can see why some PAs didn't like it, beause they had to account for a greater degree of deformation... and it also had the issue that Daz hadn't overtaken poser completely yet, and because of that V4/M4 still held on because of greater compatability.
IMHO, Genesis was the only real genesis. The later are just Micheal/Victoria with a borrowed name.
Only way I'll really get into G9 is if it goes back to a universal figure in some way.
Personally, I think a 1/2 step would be best. Universal core mesh but with two in built gender morphs that are markted as the core figures. Allow shared textures, geoshells, and morphs, but without the promiss of absolute inter-gender intercompatability as the core mesh is just there to serve as a bridge, not as a foundation as it was in Genesis.
I like exotics and one of the things that's always pissed me off is the impossibility of mixing genders due to most "exotic" characters being completely mono-gender.
...I agree and still use Genesis "classic" for the many toon characters that were released for it as well as alien and other exotic morphs.
Thank you!
I would love a G9 with "DForce skin" to simulate natural bending and props interaction.
I really need to finish my V2 to V8 render.....
Genesis 1 was best genesis. Was only REAL Genesis.