please, more support for g8 in carrara

MistaraMistara Posts: 38,675

please, more support for g8 in carrara

blended weight works just fine in carrara.  
as long as there's no rigid groups, 
it's like half a minute to save an outfit with a blended weight version,
just add a folder for blended weight, or add an "_bw"  on the top, bottoms, shoes.
works pretty good without tweaking on the creator's side.

save a shader set in daz default,  the transparent bits will be transparent in carrara 
like eye moisture.  eyelash alphas.  is a preset in the daz default content, no fuss, muss
 i don't expect any default shader to look fabulous without tweaking in shader room,
momma it's where the fun is.


geografts, like geograft shoes?  or horns?
please, save a version as a regular conforming shoes.


most hd mnorphs come with a companion dsf file. 
those can work in carrara when the hd plug-in is installed. subdivisions lets the morph work 

displacement maps work in carrara, just like in poser and ds, with the phong tesselation plug in.

we can even uv unwrap, for when content creators use the u uv trickery

howdy from your neighbors  Carrara Discussion - Daz 3D Forums

Comments

  • Mystarra said:

    please, more support for g8 in carrara

    blended weight works just fine in carrara.  
    as long as there's no rigid groups, 
    it's like half a minute to save an outfit with a blended weight version,
    just add a folder for blended weight, or add an "_bw"  on the top, bottoms, shoes.
    works pretty good without tweaking on the creator's side.

    save a shader set in daz default,  the transparent bits will be transparent in carrara 
    like eye moisture.  eyelash alphas.  is a preset in the daz default content, no fuss, muss
     i don't expect any default shader to look fabulous without tweaking in shader room,
    momma it's where the fun is.


    geografts, like geograft shoes?  or horns?
    please, save a version as a regular conforming shoes.


    most hd mnorphs come with a companion dsf file. 
    those can work in carrara when the hd plug-in is installed. subdivisions lets the morph work 

    displacement maps work in carrara, just like in poser and ds, with the phong tesselation plug in.

    we can even uv unwrap, for when content creators use the u uv trickery

    howdy from your neighbors  Carrara Discussion - Daz 3D Forums

    Genesis 8 (and 3) are not supported in Carrara, so I can't imagine QA would be able to check the files.

  • MistaraMistara Posts: 38,675
    edited October 2019
    Mystarra said:

    please, more support for g8 in carrara

    blended weight works just fine in carrara.  
    as long as there's no rigid groups, 
    it's like half a minute to save an outfit with a blended weight version,
    just add a folder for blended weight, or add an "_bw"  on the top, bottoms, shoes.
    works pretty good without tweaking on the creator's side.

    save a shader set in daz default,  the transparent bits will be transparent in carrara 
    like eye moisture.  eyelash alphas.  is a preset in the daz default content, no fuss, muss
     i don't expect any default shader to look fabulous without tweaking in shader room,
    momma it's where the fun is.


    geografts, like geograft shoes?  or horns?
    please, save a version as a regular conforming shoes.


    most hd mnorphs come with a companion dsf file. 
    those can work in carrara when the hd plug-in is installed. subdivisions lets the morph work 

    displacement maps work in carrara, just like in poser and ds, with the phong tesselation plug in.

    we can even uv unwrap, for when content creators use the u uv trickery

    howdy from your neighbors  Carrara Discussion - Daz 3D Forums

    Genesis 8 (and 3) are not supported in Carrara, so I can't imagine QA would be able to check the files.

    They aren't supporting em, but i am, as much as i can.  literally data analyst.

    you should check out our carrara challenges renders some time smiley

    Post edited by Mistara on
  • MistaraMistara Posts: 38,675

    how does ne go about applying to be on the genesis 9 beta team?

    i've set up an excel spreadsheet to spot typos between internal id and internal name

  • MistaraMistara Posts: 38,675
    edited October 2019

    what irks is they propagated the typos to genesis 8 without a second look.

    if i could be on the g9 beta team, i could test it in carrara and give feedback on what they could fix.

    Post edited by Mistara on
  • DiomedeDiomede Posts: 15,401
    edited October 2019

    Victoria 7 in a Carrara Chapel with a Sword.  (VIACCWAS) - LOL  wink

    - Not just exported as an obj or something.  Misty's V7 character loaded in Carrara, outfit used the Daz Studio transfer utility to make conforming to G3F, then saved as blended.  The blended outfit was then loaded in Carrara.  In Carrara, the outfit was "fit to" the G3F.  The G3F morph dial for V7 was dialed up (can't remember how far).  The outfit automatically morphed with the change.  Selecting the G3F group, a purchased pose as double clicked and the V7 adopted the pose.  The outfit automatically followed.  

    - G3M and G3F can be loaded in Carrara after Misty's identified typos are fixed.  Clothing can be converted to blended and automorph and autofollow.

    - Offered merely as evidence that "working in Carrara" is on par with claims that G3F and G8F can be exported to other programs via FBX or what-have-you.  Not 100% match, but G3F/G8F clothing, hair, pose sets, and other content sold in the Daz store can be used by Carrara users for the cost of fixing some typos, which Misty has identified on behalf of the development team.

    Post edited by Diomede on
  • StezzaStezza Posts: 8,868
    edited October 2019

    CarboMan ( aka George ) in blended weight in Carrara smiley

     

    CarboMan.png
    800 x 600 - 539K
    Post edited by Stezza on
  • Bunyip02Bunyip02 Posts: 9,288
    edited October 2019

    G3F Lekkulion

    G3F Lekkulion 1 Topaz 1600.png
    1600 x 1200 - 5M
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 9,288
    edited October 2019

    George Of The Jungle

    GeorgeOfTheJungle 1 1600.png
    1600 x 1200 - 4M
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 9,288

    Mervin & Dog

  • Bunyip02Bunyip02 Posts: 9,288
    edited October 2019

    Ollie

    Ollie 2.png
    800 x 1040 - 1M
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 9,288
    edited October 2019

    Steph8-Adeliade

    Steph8-Adeliade 1 Topaz 1600.png
    1600 x 1200 - 5M
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 9,288
    edited October 2019

    US Infantry

    US Infantry 2 Topaz_FtSkWater5.jpg
    2400 x 1800 - 2M
    Post edited by Bunyip02 on
  • Bunyip02Bunyip02 Posts: 9,288

    Mr Woo - Wax on - wax off

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,485

     

    all the generations

     

    and this one has Caucasian shaded alien skin so apparently breaks the TOS so only a link

    not HUMAN skin

    https://youtu.be/cK3hKgVrm_Y

     

     

  • Yes, you can get an approximation of Genesis 3/8 in Carrara - but it isn't the full figure, and it is not supported by Daz because of that. In the absence of support it seems highly unlikely that they will make, or require PAs to make, Carrara-friendly versions and run them through QA.

  • DiomedeDiomede Posts: 15,401
    edited October 2019

    Yes, you can get an approximation of Genesis 3/8 in Carrara - but it isn't the full figure, and it is not supported by Daz because of that. In the absence of support it seems highly unlikely that they will make, or require PAs to make, Carrara-friendly versions and run them through QA.

    Understood.  - but fully compatible is a different issue from fixing the typos so Carrara doesn't crash when loading the base figures.

    Edited to remove exclamation.

     

    Post edited by Diomede on
  • MistaraMistara Posts: 38,675

    what does qa need to test for the clothes?

    other than check that the bones are binded to the mesh?

  • Diomede said:

    Yes, you can get an approximation of Genesis 3/8 in Carrara - but it isn't the full figure, and it is not supported by Daz because of that. In the absence of support it seems highly unlikely that they will make, or require PAs to make, Carrara-friendly versions and run them through QA.

    Understood.  - but fully compatible is a different issue from fixing the typos so Carrara doesn't crash when loading the base figures.

    Edited to remove exclamation.

    Yes, but for all I know there may be issues (or potential issues) with making a change at this date.

  • MistaraMistara Posts: 38,675
    Diomede said:

    Yes, you can get an approximation of Genesis 3/8 in Carrara - but it isn't the full figure, and it is not supported by Daz because of that. In the absence of support it seems highly unlikely that they will make, or require PAs to make, Carrara-friendly versions and run them through QA.

    Understood.  - but fully compatible is a different issue from fixing the typos so Carrara doesn't crash when loading the base figures.

    Edited to remove exclamation.

    Yes, but for all I know there may be issues (or potential issues) with making a change at this date.

    dont need to change the original.

    there's a developer preset in the folders.

    could treat a carrara preset in the same way.

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