Custom PBM interacting poorly with a FBM, how to fix?
Hi all
I recently converted an olf V4 outfit over to Genesis 3 (flight-attendant-uniform-for-v4a4/65250 from Renderosity) as there are hardly any double breasted suit jackets out there. I created a few morphs for it myself for the chest area but dialling in FBMvoluptuous (I created a FBMvoluptuous morph for the jacket, which by itself, works) seems to ignore the PBMCleavage morph I created (which, by itself, works)
Have I done something wrong during the morph loads? I reversed deformations for both and overwrote DELTA/ERC for both.
Thanks in reading and hope somebody can point me in the right direction.
Edited to remove the unsolicited Off Site Commercial link
Post edited by Chohole on

Comments
You need to make sure that any morphs you create for a fitted item to match morphs on the abse figure are matching morphs, not controllers. Other than that, I'm not entirely clear on the issue.
I think I understand what you mean, I'll load the morphs into a base jacket and try that, thanks!