Change color to the hair
in The Commons
I purchased this magnificent product at https://www.daz3d.com/hh-werewolf
anyone have any advice for making white fur? I'd like the wolf to be white
Thanks

Comments
Looking at the product page I'd say you are going to need to do some image editing. Thereseems to be the main figure and two optional fur conformers.
If the figures body/skin is fine than possibly just using a hair-retexturing option like the very useful https://www.daz3d.com/colorwerks-hair-shaders-for-iray Which could replace the existing fur conformers textures with something else .. try hot pink I bet it would be fabulous ;) Out of the box it will be too shiny for werewolf fur, but it does have some rpesets for making it less shiny/
Or you will need to pop open the figures texture folder, make copies of the diffuse maps for bodyskin and fir and go do some image editing work in photoshop, which might be more work than you are prepared for.
Note - And of course if you alter another artiosts textures you cannot redistribute them, free or pay. Has to be said, sorry.
LM
No, I don't have to distribute them, I have to use it for a project, for a fee of course. For a book cover. He wants a white werewolf. I'm making many attempts with photoshop, but I'm not satisfied. Here is an example below where I am brushing all the hair with the brush. At the moment I'm working on the wolf's shoulder.
How is the fur made?
The product doesn't list either LAMH or strand-absed hair, so I assume it is just plain mesh with a transmap. If so, selct the fur surface and look in the surface settings. Maybe there there just is a colour you can change, or as suggested use a hair shader.
is what I want to try to do just finished a new rendering. But I don't think I have a product like this in my gallery. I don't know if I can only work on the surface. And I don't know if I can use a material made for another product. At the moment I don't want to spend any money on this project. Even if I stay and I can use it for other projects
Well the product page doesnt specifiy that its SBH or LAMH hair, so I'd presume its fibremesh made in Zbrush or wherever and imported as an object. Which means its plain old mesh and can take whatever texture you can come up with. In theory any tiling iray texture ought to work to some level. The hairs are probably thin tubes and mapped with a default hair shader which is why I had suggested one of the various Hair retexuring options .. failing that turning it plain solid white diffuse with no map might do?
This particular werewofl is a standalone figure. So it has uniqe UVs (textures), unique mesh, etc etc etc and therefor does not seem to share anything with any other figure.
Perfect thanks. You've all been a great help.