DAZ 3D to Modo

Helvetica 2013Helvetica 2013 Posts: 15
edited January 2014 in The Commons

Hi. I'd like to take a fully posed and clothed figure into modo for rendering. When I import I get the t pose and the rig is jacked up. I don't need the rig. Just want the final posed figure. Any ideas?

Post edited by Helvetica 2013 on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    OBJ does not save rigging information, so that is the way to go I think.

    Try Wavefront OBJ, and see if that works. You may need to export the meshes separately, I don't know how Modo imports or saves the texture information, but OBJ keeps the UV maps as well.

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