How to easily add pose slider to a pose.duf ?
TheCediz
Posts: 172
Meaning, let's say my character has a slumped posture and I have adjusted his abdomen and shoulder directly + some pose sliders. I'd like to save this set of dialed bones as a pose and add it to any pose.duf. At the moment saving my set as a pose override any pose.duf (by zeroing + apply said pose).
I can imagine saving the pose preset as a custom morph by exporting an obj and bringing it back, but mehh. There must be a simpler way?
Post edited by TheCediz on

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Hopefully someone who understands controllers and ERC freeze will explain how to create a controller 'morph' to set the bones positions.
Test, if happy either save as a scene subset or, if you want the control available universally, File>Save As>Support Assets>Morph Asset and select the pose control (the Author and product names generate the folder name used for the asset files in /Data/...figure.../Morphs).
ok I'm testing that tomorrow thanks