Realistic Eye Movement for Animations?

Hi Everyone,

Does anyone have a trick to generation 'realistic' eye movement in animations?

That is, when the eye moves to focus on something, it should "slide" only a few frames, and then keep moving almost imperceptibly.

I've been using graphmate / keymate to hand animate these movements, but it's quite cumbersome and doesn't always look right. 

Comments

  • IvyIvy Posts: 7,165

    I made a couple blinking aniblocks i hand keyframed and saved them for genesis - g8  so I could use them over and over. they are not hard to make   The eye movements like up down side to side  I do by by hand for each character animation because each scene will require different movements so doing it during the animation cyle give the best result for me . if you have  Genesis 8 Female(s) Expressions & Face aniBlocks  https://www.daz3d.com/simonwm there are some eye movent aniblocks you could try .

  • Leonides02Leonides02 Posts: 1,379

    Thanks, Ivy. I'll look into those!

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