Realistic Eye Movement for Animations?
in The Commons
Hi Everyone,
Does anyone have a trick to generation 'realistic' eye movement in animations?
That is, when the eye moves to focus on something, it should "slide" only a few frames, and then keep moving almost imperceptibly.
I've been using graphmate / keymate to hand animate these movements, but it's quite cumbersome and doesn't always look right.

Comments
I made a couple blinking aniblocks i hand keyframed and saved them for genesis - g8 so I could use them over and over. they are not hard to make The eye movements like up down side to side I do by by hand for each character animation because each scene will require different movements so doing it during the animation cyle give the best result for me . if you have Genesis 8 Female(s) Expressions & Face aniBlocks https://www.daz3d.com/simonwm there are some eye movent aniblocks you could try .
Thanks, Ivy. I'll look into those!