Iray animation workflow
in The Commons
I am looking to create a simple short film in daz and wanted it in iray. I seen people talk about After effects and premier and such, what is best and somewhat simplest to take animation from daz and create simple video. Dont have to be fancy just nice rendering....

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If your talking about a video editor then for free hitfilm express is the best free video editor https://fxhome.com/hitfilm-express
But for the very best video editor I go with Adobe premiere which is what I use . but it will cost you like 20 bucks a month because its a cloud service now , when i got it it came with creative suite packages
So would i need render in iray or could i render in less resolution first then use the app to create better video?
Its sounds like you maybe just starting out learning animations with daz . its an exciting time when first starting to learn animation.
Unless you have a weak graphic card meaning anything under a gtx 970 with 4 gig gpu you can render Iray pretty quick. with the new daz 4.12 beta, I can achieve 12 seconds a frame with 2 1080ti's. I render everything in daz studio first in iray and use the video editor to put everything together to make the film. If your just starting out I have a introduction into animation with daz studio that discusses animation work flow in it and i believe its on sale https://www.daz3d.com/daz-studio--getting-started-with-animation
This is a animation I just did. it took 16 days from start to finsh to make it has 31 scenes or 17,327 keyframes to be exact, render at 1920x1080 HD using 65 iterations with denoiser enabled.
Karate Girl in the 5th chamber of the Shaolin
Watch along as Suki the Karate Girl tries to defeat the 3rd master of the 5th chamber in this 3 minute animated short of Kung Fu mastery.
Created with Daz Studio 4.12 pro, rendered in NVIDIA iRAY
Click picture to watch animation.
The simplest if you just want to test the animation stills you make quickly without sound is to collate your animation stills using virtualDub.
Also, until you get the animation as smooth as you like & you are just testing your animation by rendering to a series of stills render those stills using the openGL (basic) renderer and not iRay or 3DL or openGL Intermediate.
The difference between Iray and other render engines isn’t resolution, but rather how they process information. Iray is physically-based rendering, 3Delight is not. In the (over)simplest terms, that means that it will be easier to get realistic results with Iray than 3DL, so if realism is what you want, then Iray is the way to go. Also, strictly speaking, you can't ADD resolution, and no amount of post-processing will really make video BETTER. You want to start with the best video possible.
There is also free video editor, called Shotcut - https://shotcut.com/download/
but I do not know, if it will be sufficient for you.
That is also my idea. Rendering in iray in Daz Studio at the tiny resolution and scale it up with Topaz Labs Gigapixel AI,
which can enlarge images up to 6 times (also in batch mode).
It was already mentioned by Andrew Price - Blender guru - around 14 minutes 35 seconds in:
That is a nice idea. I did not know about it yet.
it works, the correct way to to convert every 4 frames into 5 frames, https://en.m.wikipedia.org/wiki/Three-two_pull_down
but that takes longer as Daz3d doesn't have a full frame grid
2.5 should be 2. its impossible to have half a frame
Oh, that looks like good scaling particularly for toon styles.
You can change the FPS to 30 FPS or 24 FPS in virtualDub already before you go to Sony Vegas.