HFS Ultimate Shapes Bundle Question

I was thinking of buying this to create a satyr but is there a way to create "color" zones in the shape morphs or would the hooves and legs just be flesh-toned in which case it would probably make one sad satyr...

Comments

  • JOdelJOdel Posts: 6,322

    That's a job for material zones not morphs.

    Pretty sure you could go into the surfaces tab and apply a shader to a specific zone. The edges might need editing with the geometry editor though.

  • GordigGordig Posts: 10,633

    Also, even if you can't do what you're looking for, you could always add some Strand-Based Hair, assuming you're using the right version of Daz.

  • JOdelJOdel Posts: 6,322

    You might want to double check the Cayman Studios texture utilities. HFS did a package of fantasy races for G1 which included Catfolk, Dwarves, Elves, Fauns, Orcs and some others that I think are from SF. That package included textures, as well. They were 3DL and for G1, but the transfer might work.

  • Thanks for all the help! I am going to have to learn a bit more obviously. So geometry editor and Strand-based hair, here I come.

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