Canvassing about canvasses. Canvasi?
Sevrin
Posts: 6,313
in The Commons
So sometimes when I'm using canvases and rendering to the render window it looks normal. At other times, the render window pops up like normal but nothing appears. The rendering is going on, and I end up with an image, along with the canvi, so I'm curious about what is going on. I find it relaxing (not really) and informative to see the image gradually taking shape, mostly to interrupt the render for the 7th time because I noticed one of my characters has a finger up their nose or buried in concrete, or something. Or am I mistaken and nothing ever really rendered to the screen when I used canvases before?

Comments
The trick is, make sure the first canvas is a regular old beauty pass, then in the render window, open the control panel on left by clicking the little black expand widget thingie. Click on the canvas section, and set the active canvas to canvas1. You can put the beauty anywheres, putting it at one makes it easier to remember though. You can view any of the different passes, it's pretty cool. Oh I forgot, in the render settings, active canvas also pops up there once it is enabled, so you can selct the canvas before you hit the render button.
Thanks for the reply.
The thing is, I'd already tried that. In the "Active Canvas" selection dropdown, I can choose between "Canvas 1", "Canvas 2", etc. However, I renamed my canvasses, and they're no longer named those things, and the options in the dropdown didn't change to the new names.
Rendering right now. I'll see if not renaming them helps.
My DAZ is emo, he just paints his canvas black
LOL!
I use canvases all the time for final renders. One thing I've just gotten into the habit of is that my first canvas is always "Canvas 1: Beauty" and I leave it that way. It seems Studio is much happier about showing your progress when the first canvas is exactly what they expect it to be. I will rename the other canvases, but the fist one just stays default.
I still haven't really gotten my mind wrapped around canvases, been reading a little here and there but just never really tried it. Knowing me I will mess it up somehow.. though, how does canvases works when uploading to a render server?
Good question. I'm not sure that a render server would understand the canvas concept, however it is a native Iray thing so I could be totally wrong about that.
The best primer I've seen on Iray Canvases is @Sickleyield's Canvas System Tutorial for Daz Studio Iray video.
In this Nvideo about Iray render servers, the presenter is shown adding some canvasses in the local server administration panel, but it doesn't say that they can't be added from within Daz, and if your server isn't local, I can't see having someone managing canvasses remotely. I'd imagine that if you use a renderng service you have no choice but to added them in Daz.
https://www.youtube.com/watch?v=eOER5PMD3rg
One thing I've discovered is that you can do your final render with tone mapping turned off. I'm under the impression that rendering progresses more quickly that way, as well as permitting you to ignore those settings pretty much, but there may be some finer points I'm missing.