DS Library Base Folders
Taoz
Posts: 10,282
in The Commons
Is there a list of the standard DS Library base folders somewhere? I have l lot of misplaced content in my library caused by vendors not following the rules (and QA not catching it), and want to clean it up, but in some cases I'm not sure what's actually supposed to be where and which base folder are legit.

Comments
Is this what you needed, or do you need some of those folders expanded?
Edit: expanded the people one for you too.
Thanks, that looks like it, though is it correct with both a Lights and Light Presets as well as Shader and Shader Presets folders? If so, what's the difference (what type of content belongs to each)?
Technically, speaking the Lights and Shader folders should contain the base code for a Light or Shader. While the corresponding Presets folder would reference that code loaded with specific values assigned to various paramenters.This was more common in the 3Delight world when you would write a "Light Shader" in RSL and put the base code in the "Lights" folder. For example Age of Armour's Advanced Spotlight. Then you would create several ready-to-use lights which were saved in the Light Presets. The Light Preset would then reference the base code in the Lights folder. Light Presets were also sometimes used in the past for Daz Studio specific lighting for a set piece that was made for Poser.
In reality these days we almost never pay attention to the non-Presets folders. I can't remember the last time I found anything interesting there. And the Presets folders have mostly become the place where the content we actually use is stored.
Yes, looking through the content in my Lights and Shaders folders that seems to be correct. So I'll just leave them as they are. Thanks!