Creating Motion Blur

XenomorphineXenomorphine Posts: 2,421
edited December 1969 in The Commons

Found this, yesterday and it's helped me to understand something which has puzzled me a lot:

http://sedorrr.deviantart.com/art/Motion-Blur-And-DAZ-Studio-4-5-358199754

But using that technique with a vehicle, it seems to make the entire model a very smudged blur... Is there a way to solve this, in-render, so to speak, without resorting to doing post-work in Photoshop? I'd like to be able to present a motion blur along the sides/rear of a speeding vehicle, but with the front of it clearly defined and very much in focus.

Comments

  • Miss BMiss B Posts: 3,071
    edited December 2013

    Normally I would recommend Dreamlight's Motion Master for DAZ Studio  --> http://www.daz3d.com/motion-master-for-daz-studio

    Unfortunately, I don't think it was ever updated past version 3 of DAZ Studio, so it may not (probably not) work with any version of DS 4.

    That all said, I don't know of any other product like it that would work in the latest version of DAZ Studio.

    Post edited by Miss B on
  • icprncssicprncss Posts: 3,694
    edited December 1969

    Nope, Motion Master wasn't updated and doesn't work in DS4.

    If the tutorial isn't working, then Photoshop would be the next best thing. You may need to combine more than one layer. The motion blur layer with a non blur layer and blend them.

  • KickAir 8PKickAir 8P Posts: 1,865
    edited December 2013

    icprncss said:
    . . . If the tutorial isn't working, then Photoshop would be the next best thing. You may need to combine more than one layer. The motion blur layer with a non blur layer and blend them.

    I recommend three png renders: one with the whole scene, one with everything moving removed, and one with everything stationary removed (including any background stuff, since you need your renders' backgrounds transparent) -- that way you can use a motion blur effect on what you want blurred without any bleed from non-blurring things, and you can use the whole-scene render (blurred as appropriate) to repair any shadows. I used that technique here, here (the toy zipping across the floor), and here (although the wheel got its own render for a radial motion blur).
    Post edited by KickAir 8P on
  • jorge dorlandojorge dorlando Posts: 1,159
    edited December 1969

    It is, I believe, working with layers the percentage of opacity and transparency in Photoshop, you can get what you want.
    The ideal is to do some tests, especially transparencies
    Here are some examples:
    http://www.daz3d.com/forums/discussion/19877/P165
    http://www.daz3d.com/forums/discussion/19877/P180
    Here tutorial:

    http://katycoope.blogspot.com.br/2008/05/creating-speedlines-on-photoshop-part-1.html

  • HeraHera Posts: 1,958
    edited December 2013

    @KickAir 8P - some cool works there!

    Post edited by Hera on
  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Shame it sounds like there isn't a way to do this from within the render settings, but thanks for the tips, everyone. That picture of the toy speeding along floor was essentially the look I was going for, as it happens. :)

  • KickAir 8PKickAir 8P Posts: 1,865
    edited December 1969

    Herakleia said:
    @KickAir 8P - some cool works there!
    Thanks!

    .
    Shame it sounds like there isn't a way to do this from within the render settings, but thanks for the tips, everyone. That picture of the toy speeding along floor was essentially the look I was going for, as it happens. :)

    Great, happy to help!
  • JabbaJabba Posts: 1,461
    edited December 1969

    I often use a combination of both rendered blur and postwork depending on what I'm using it on... but yes, using layers in post is the quickest way to do it and more versatile if you change your mind about what to blur and what to keep sharp.

  • Miss BMiss B Posts: 3,071
    edited December 1969

    Nice renders Beth, very nice indeed. I too really like the ball rolling across the floor. :coolsmile:

  • KickAir 8PKickAir 8P Posts: 1,865
    edited December 1969

    Miss B said:
    Nice renders Beth, very nice indeed. I too really like the ball rolling across the floor. :coolsmile:

    Thanks!
  • KatteyKattey Posts: 2,899
    edited December 2013

    edited due to redundancy

    Post edited by Kattey on
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