Converting animated render to better quality

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  • kwanniekwannie Posts: 870

    WOW, OK I knew you would have some great ideas but you are a bit over my head. How exactly do you pre render the background to use again with other elements in another render? Does the saved Camera POV have to be stationary ocan it have an aniblock added. I assume that the pre render is simply the the scene rendered from whatever was in the camera's veiw? I know Dreamlight talked about prerenders in his tutorials but I have never heard about how actually do it. Could you explain the steps? By the way I just sent Mcasual a message earlier with a link to a project that uses a program to extract motion from recorded video but I cannot really understand  the nuts and bolts of getting it installed. Since you do animation, would you be interested in the link?

  • IvyIvy Posts: 7,165
    edited August 2019

     

     Its very easy

    Step 1 . create a back ground you want to use in your animation . I would render it at 1920x1080

    Step 2 take the render you just made and place it in the environments tab to place it as a background image..    To find environments tab go to the top of daz scroll over to window and then click pane(tabs) scroll down to and click  environment.  there you can place images as background to your daz view port , next add characters props ect.. , next go to render settings and use the daz iray native light  and you can either turn on or off dome it does not matter once you place the environment image, you control light shadow location by using dome rotation setting to match shadows in the pre render back ground

    How you save a camera pov as a preset so you can use it with your pre rendered back ground image , when you make your back ground you want to save your camera angle so it will match your background when you reuse it.  so save it as a preset .  go to file - save as , then scroll down to save as camera preset,  then choose file name location. and you can set your cameras aas animated or  stills, you can save  all camera or just the one hit save ,. bingo done & ready to use with your background.

     see capture and see the render i did using this trick by adding a character to the image as a back ground

     I pretty much custom hand keyframe most everything as need and save some of them for reuse as aniblocks or animated presets now days. But thanks for the offer:)

    put the character in after you put in the back ground and it should come out like this did 1920 x1080 298kb  took 12 minutes to put together & 13 seconds to render

    edited for spelling sorry I'm very dyslexic

    Capture.JPG
    1905 x 1039 - 265K
    p1.jpg
    1920 x 1080 - 291K
    Post edited by Ivy on
  • kwanniekwannie Posts: 870

    Ok you got me thinking. So I could render the stage as a background  render the background stage and the back up singers together, and create an AVI file, could I then bring the AVI in as a background? That way I could keep from having all of the geometry and textures of the stage and the extra people? How  would that end up looking as opposed to a full rnder with actual geometry?

     

  • IvyIvy Posts: 7,165
    kwannie said:

    could I then bring the AVI in as a background?

     

     No daz does can not use video as back ground , boy I wish they did,  you can use mp4 and avi .mov with Maya, Poser,blender,unity3  all allows you to use videos as a back ground, but unfortunately daz has never had that capability

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